Super Smash Bros. Melee

Poké Floats

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Revision as of 14:01, October 31, 2012 by Omega Tyrant (talk | contribs) (Undid edit by 141.210.112.196: No there really doesn't, that link was to show an example of terribad speculation, not an invitation to readd it.)
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Poké Floats
Poké Floats
File:PokemonSymbol(preBrawl).png
Universe Pokémon
Appears in SSBM
Availability Unlockable
Unlock criteria Play 200 vs. matches.
Tracks available Poké Floats
Tournament legality
Melee Singles: Banned
Doubles: Banned
Article on Bulbapedia Poké Floats

Poké Floats is a stage in Super Smash Bros. Melee that can be unlocked by playing 200 or more battles in VS mode. In All-Star mode, Jigglypuff and its teammates are fought here.

Origin

File:OnixPS.png
Onix, as seen in Pokémon Stadium. This is an example of how Poké Floats took its design of the "floats" from the character models in Pokémon Stadium.

While this stage does not directly come from a Pokémon game, the character models of the first generation Pokémon come from the models in the game Pokémon Stadium. The models for the second generation Pokémon come from Pokémon Stadium 2.

The track that plays on this stage is mix between the different themes that plays when battling against other trainers, gym leaders, and wild Pokémon in Pokémon Red & Blue. [1]

Description

Poké Floats is a stage similar to Rainbow Cruise, since both are naturally fixed-camera and scroll. The fighting is on top of giant Pokémon floats (hence the name) which are in a constant cycle. Staying on a certain float too long will cause the player to lose a stock because the float goes behind the blast lines. A caution is that the floats tend to become harder to predict as the loop goes on, until it resets back to the first one.

The Sudowoodo trophy is unlocked upon unlocking this stage.

List of floats in order of appearance

After Geodude, the last few Unown clear the screen just before resetting back to Squirtle, and the process starts again.

Tournament legality

Poké Floats was originally deemed legal as a counterpick; it did not move fast enough to cause an overreliance on movement, and the obstacles were rather easy to predict, though some characters could have trouble recovering or going from float to float. Ultimately, the stage was banned from tournament play, due to the possibility of stage spikes, and some of the floats being too unpredictable in their nature, as seen in this clip.