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Toomai/Data Node/Half U
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Data Node
Revision as of 19:39, October 16, 2012 by
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The Plumber
Mario's Moveset (Details)
Move
Segment
Damage
SD
Angle
Hit Frames
KG
FB
BK
Clang
G/A
Effect
SFX
Size
Offset
Neutral 1
Bn10
2%
0
361
3
4
11-24
0.50x
0
8
S Punch
80
0
0
0
Neutral 1
Bn9
2%
0
361
3
4
11-24
0.50x
0
8
S Punch
80
0
0
0
Neutral 2
Bn16
2%
0
70
4
6
9-24
0.50x
0
8
S Punch
90
16
0
0
Neutral 2
Bn15
2%
0
70
4
6
9-24
0.50x
0
8
S Punch
90
0
0
0
Neutral 3
Bn25
4%
0
361
4
8
—
1.00x
0
10
M Kick
75
0
0
0
Neutral 3
Bn27
4%
0
361
4
8
—
1.00x
0
10
M Kick
140
0
0
0
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