Super Smash Bros. Brawl

List of SSBB Music (Metal Gear series)

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Revision as of 14:55, February 26, 2012 by FireEmblemFan275 (talk | contribs) (Snake Eater's vocals were not included not because of James Bond, but because it resembled the Titanic theme.)
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This is a list of music tracks placed in the Metal Gear category of the Sound Test in Super Smash Bros. Brawl.

MGS4 ~Theme of Love~ Smash Bros. Brawl Version
Track title MGS4 ~Theme of Love~ Smash Bros. Brawl Version
Universe Metal Gear
Debut game Metal Gear Solid 4: Guns of the Patriots
Stage of usage Shadow Moses Island
Availability Default
Link [1]

MGS4 ~Theme of Love~ Smash Bros. Brawl Version

Origin

This track is technically an original music piece created for Brawl by Konami. This track was later remixed for use in the PlayStation 3 exclusive Metal Gear title Metal Gear Solid 4: Guns of the Patriots. It is likely because of this track's exclusitivity to a future release on a 3rd party console that Super Smash Bros. Brawl is credited in the title of this track. In Metal Gear Solid 4, a slower version of this track was used as the game's main theme. In the same game, Solid Snake also owns an iPod, which features this exact rendition of the track, albeit with the name Love Theme (action version).

Composition & Arrangements

Arrangement Supervisor: Akihiro Honda

Composer and Arranger: Konami Digital Entertainment Co., Ltd.

Encounter
Track title Encounter
Universe Metal Gear
Debut game Metal Gear Solid
Stage of usage Shadow Moses Island
Availability Default
Link [2]

Encounter

Origin

This track is a remix of a music piece in Metal Gear Solid that played during an 'Alert Phase'. This track was also used in future release Metal Gear Solid 4: Guns of the Patriots, during Snake's battle against Liquid Ocelot at the end of the game.

Composition & Arrangements

Arrangement Supervisor: Yasufumi Fukuda

Composer: Konami Digital Entertainment Co., Ltd.

Other Uses

Theme of Tara
Track title Theme of Tara
Universe Metal Gear
Debut game Metal Gear
Stage of usage Shadow Moses Island
Availability Default
Link [3]

Theme of Tara

Origin

This track is a remix of the very first Main Theme of the Metal Gear franchise, playing in the MSX2 game simply titled Metal Gear. The title of this track was inspired by how Hideo Kojima interpreted the track.

Composition & Arrangements

Arrangement Supervisor: Takahiro Nishi

Composer: Konami Digital Entertainment Co., Ltd.

Arranger: GAME ARTS CO., Ltd.

Other Uses

This track is the first music piece to play inside the Battleship Halberd Interior level of the Subspace Emissary.

Battle in the Base
Track title Battle in the Base
Universe Metal Gear
Debut game Metal Gear Solid 3: Snake Eater
Stage of usage Shadow Moses Island
Availability Default
Link [4]

Battle in The Base

Origin

This track debuted in Metal Gear Solid 3: Snake Eater, serving as an Alert Phase Theme that played while fighting enemies in a complex. Brawl marks the first Nintendo game this track ever played on, but is set to reappear on a Nintendo format in the Nintendo 3DS remake of aforementioned game, using the title Metal Gear Solid 3D: Snake Eater.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.

Yell "Dead Cell"
Track title Yell "Dead Cell"
Universe Metal Gear
Debut game Metal Gear Solid 2: Sons of Liberty
Stage of usage Shadow Moses Island
Availability Default
Link [5]

Yell "Dead Cell"

Origin

Despite Brawl implying that this track is a direct port of its original soundbyte by giving it a stamp saying 'Original' on the Sound test, this music piece is a slightly altered version of a track in Metal Gear Solid 2: Sons of Liberty that played when Solid Snake or Raiden battled a member of the Dead Cell enemy team. This altered version is actually taken from Metal Gear Solid 2's official sountrack CD - Metal Gear Solid 2: Sons of Liberty - The Other Side.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.

Cavern
Track title Cavern
Universe Metal Gear
Debut game Metal Gear Solid
Stage of usage Shadow Moses Island
Availability Default
Link [6]

Cavern

Origin

Cavern is the theme that originally played in Metal Gear Solid when Solid Snake was sneaking inside a cavern-based level.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.

Other Uses

This track briefly plays during a cutscene within the Battleship Halberd Interior, where Snake is hiding from Meta Knight, Lucario and the Subspace Army.

Snake Eater (Instrumental)
Track title Snake Eater (Instrumental)
Universe Metal Gear
Debut game Metal Gear Solid 3: Snake Eater
Stage of usage Shadow Moses Island
Availability Unlockable
Link [7]

Snake Eater (Instrumental)

Origin

Snake Eater was a music piece in Metal Gear Solid 3: Snake Eater, serving as the main theme. However, the track featured vocals, which weren't included in Brawl in fear of running into liscensing and copyright issues, as the vocals are reminiscent of the Titanic soundtrack. This track also featured during the battle against Liquid Ocelot in Metal Gear Solid 4: Guns of the Patriots.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.

How to Unlock

Once 15 Vs. Matches are completed within the Shadow Moses Island stage, the CD containing this track will be recieved. By coincidence, this criteria is also one of the methods to unlock Snake as a playable character.

Theme of Solid Snake
Track title Theme of Solid Snake
Universe Metal Gear
Debut game Metal Gear Solid 2: Solid Snake
Stage of usage Shadow Moses Island
Availability Unlockable
Link [8]

Theme of Solid Snake

Origin

This track is a direct port of the 8-bit music piece that played during the prologue of the game Metal Gear 2: Solid Snake for the lesser known console MSX2.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.

How to Unlock

Collect a random CD containing this track.

Calling to the Night
Track title Calling to the Night
Universe Metal Gear
Debut game Metal Gear Solid: Portable Ops
Stage of usage Shadow Moses Island
Availability Unlockable
Link [9]

Calling to the Night

Origin

In the PlayStation Portable exclusive Metal Gear title Metal Gear Solid: Portable Ops, this track played during the ending credits. However, that version of the track had more verses, whereas the version of the track in Brawl only features the first verse and the chorus before looping.

Composition & Arrangements

Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd,

Vocals: Natasha Farrow

Other Uses

If Classic or All-Star modes are completed with Snake, this track will play during the Character Roll Call following the mode.

How to Unlock

Collect a random CD containing this track.


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