Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Minecart (vehicle)
Minecarts are vehicles featured in some levels of the Subspace Emissary. Once a character gets into the minecart by touching it, the minecart closes and starts hurtling quickly along the rails ahead. The minecart will deal massive damage to any enemy it hits. While inside the minecart, characters cannot be hurt, though they can be KO'd if the minecart passes a blast line. Characters can jump out of a minecart at any time; this is necessary to avoid being KO'd if the minecart's path takes it off an edge. Minecarts can also end their path by crashing into a wall, which pops its occupants up slightly into a state of tumbling, though without damaging them. The speed of minecarts increases along with the stage's difficulty.
Origin
The main concept of minecarts originates from Kirby Super Star, where Kirby could find slow minecarts in various locations that would take him across stages safely destroying all enemies in the way. However, the speed of Brawl's minecarts is more reminiscent of the Donkey Kong Country series, where quick reflexes are required to jump at the right time to escape death.