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Forum:List of imaginative bonuses
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I am interested to those unique bonuses in Melee, but I learned that it doesn’t have unique bonuses in Brawl. Below lists 82 unique bonuses I made up in addition to those actually found in Melee.
Name | Points Given | Requirement |
100% Damage | 300 | Got 100% damage or more. Not valid in team battle. |
Apple KO | x800 | KO’d a foe with an apple. |
Bob-omb KO | x600 | KO’d an enemy by throwing bob-omb at him or her. |
Bunny Finish | 1700 | Ended match while wearing bunny hood. |
Chansey KO | x40 | KO’d Chansey. |
Coin Lord | –1000 | Had the least coins in a coin match. |
Coin Master | 1000 | Had the most coins in a coin match. |
Coin-less | 1000 | Never collect any coins during the coin match. |
Combination | 4000 | Used only combo attack. |
Combo KO | x2500 | KO’d a foe with [combo attack]]. |
Critical Falls | –2000 | Only player that has falls. |
Cynaquil KO | x60 | KO’d Cyndaquil. |
Defense | x–1 | Counts each taken damage from opponents. |
Defensive Artist | –600 | Took twice the damage from opponents of whoever had the second most (at least 300). |
Defensive King | –1200 | Only player that takes damage from opponents. |
Defensive Master | –300 | Took most damage from opponents. |
Disaster King | –4000 | Only player that has self-destructs. |
Egg KO | x800 | KO’d a foe with an egg. |
Environmental Damage | x100 | Took damage by a part of stage environment. |
Fall Lord | 4500 | Had no falls. No overlap when Immortal is earned. |
Fire-Explosive | 1500 | Used only firing and explosive items. |
First KO | 2000 | First player to KO a foe after match begins. |
First-to-Death | –2500 | First player to lose all the lives in a stock match. |
Force KO | x2000 | KO’d a foe by pushing them off the stage or into side blast zone. |
Full Damage | 500000 | Got 999% damage. Not valid in team battle. |
Giant Finish | 1000 | Ended match while giant. |
Giga Finish | 2000 | Ended match while giga (only rewarded in Giant Melee). |
Giga KO | x300 | KO’d a foe while giga (only rewarded in Giant Melee). |
Grab-less | 1500 | Never attempted to grab an enemy. |
Green Shell KO | x1000 | KO’d a foe with a green shell. |
Hammer Finish | 1600 | Ended match while hammering. |
Hammer KO | x800 | KO’d a foe with a swinging hammer. |
Heavyweight | 2000 | Used only carrier items. |
Hold Finish | 1800 | Ended match while holding an enemy. |
Influation | –1000 | Attacked by a particular player. |
Invisible Finish | 1200 | Ended match while invisible. |
Item Finish | 500 | Ended match while holding an item. |
Item King | 1500 | Only player that uses items. |
Item Opener | 1500 | Used only capsules and eggs. |
KO King | 6000 | Only player that has KOs. |
KO-less | 3000 | Had no KOs. |
Lack of Offense | 5000 | Never gave damage. |
Last KO | –400 | Last player to KO a foe after match begins. |
Last Strike | –100 | Delivered last attack of match. |
Last-to-Death | 1500 | Last player to lose all the lives before stock match ended. |
Last-to-Fall | 1000 | Last player to be KO’d after match begins. |
Life Master | 3000 | Lost less than half of all lives in the stock match. |
Life Saver | x2000 | Picked up [1-up mushroom]] (imaginative item used to restore lives in stock match). |
Life Victory | 2500 | Never lose all lives during the stock match and earned a victory. |
Life-to-Death | –1500 | Lost all the lives during the stock match (no overlap when First-to-Death or Last-to-Death is earned). |
Low Damage | 100 | Never get 100% damage. Not valid in team battle. |
Marill KO | x90 | KO’d Marill. |
Metal Finish | 1200 | Ended match while metal. |
Meteor-less | 3000 | Never used meteor attack. |
Mr. Saturn Away | x40 | KO’d Mr. Saturn. |
Mr. Saturn KO | x6000 | KO’d a foe by throwing Mr. Saturn at him or her. |
No Loss | 5000 | Never lose lives during the [[stock match]. |
No Recovery | 1500 | Never recover damage. |
Non-Self-Damage | 3000 | Never take self-damage. No overlap when Immortal is earned. |
Non-Self-Destruct | 2000 | Never had self-destructs. |
Offense | x1 | Counts each given damage. |
Offensive King | 4000 | Only player did damage. |
Pokéball KO | x800 | KO’d a foe with a Pokéball. |
Poser Charge | 6000 | Gave a lot of damage by taunting. |
Recovery | x1 | Counts each damage recovered. |
Recovery Artist | 2000 | Recovered twice the damage of whoever recovered the second most (at least 50). |
Recovery King | 2000 | Only player that recovers damage. |
Recovery Master | 1000 | Recovered damage the most. |
Red Shell KO | x1600 | KO’d a foe with a red shell. |
Self-Damage Artist | –1200 | Took twice the self-damage of whoever had the second most (at least 100). |
Self-Damage King | –2400 | Only player that takes self-damage. |
Self-Damage Master | –600 | Took most self-damage. |
Smash Clear | 2000 | Cleared the match with smash attack. |
Smash KO | x800 | KO’d a foe with smash attack. |
Special Clear | 3000 | Cleared the match with special attack. |
Special King | 3600 | Most attacks are special attacks. |
Special-less | 3000 | Never used special attack. |
Spike KO | x1200 | KO’d a foe with a spike (imaginative item, although this item can be used in Brawl). |
Swatter | –2000 | Got KO’d by a particular player (at least 3). |
Tiny Finish | 1400 | Ended match while tiny. |
Titan Finish | 2400 | Ended match while titan (only rewarded in Tiny Melee). |
Titan KO | x5000 | KO’d a foe while titan (only rewarded in Tiny Melee). |