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SmashWiki:12TP/Smash Bros. DOJO!! 02
This page is part of SW:1226. | ||||
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Please use the talk page to discuss this format. If you think you can improve a translation, do so. Hover over a piece of text to see the original Japanese. | ||||
Believed Translation Accuracy | ||||
High | Medium-High | Medium | Medium-Low | Low |
Original Page | ||||
http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv02.html |
[Elementary]
- Smash throw items -
- Throwing items horizontally and vertically -
- Get up -
- Using air attacks! -
- Clearing special objectives -
#6 [Controls] Smash throw items
Items you don't want can be dropped with Z+A (or the R button). |
Compared to a regular throw, a smash throw's speed |
Because of this extra force, be sure to always |
[Yoshi throwing a Home-Run Bat]
▲ When you use a smash throw,
#7 [Controls] Throwing items horizontally and vertically
When you throw an item, point the stick in a direction |
Items are rather strong when thrown. Smash throw while jumping, or |
[Captain Falcon throwing a Fan down at Yoshi]
▲ Smash throw downards while jumping over someone!
#8 [Controls] Get up
After being hit and lying down, you can take three actions: |
|
Since each one has a different invincibility time, |
★ See #82 for invincibility primer |
[Luigi using a floor attack]
▲ That said, if you use a get up,
the circumstances may not be much.
#9 [Controls Using air attacks!
Attack in the air normally, or with the stick pointed forwards, backwards, up, or down, |
While not using a smash input, they are usually strong attacks |
[Mario's air attacks]
▲ Let's use these!
#10 [Info] Clearing special objectives
One player for this minigame, in order to clear the objective. |
The question is, after clearing it |
Watch the ending. Clear all bonus stages. |
...That said, ultimately each person will enjoy things their own way. |
[Samus's Break The Targets completed]
▲ Especially bonus stages! The time attacks
are something players still love to do.