Talk:Desyncing
One of my favorite (linked/desynched) move set is Popo does a F-smash and Nana does a F-air (or Nana smashes and Popo spikes if you have a color set making you Nana). In a way, the foward force from Popo's smash is redirected by Nana's downward spike. And the force will make them land hard, so you have a chance to strike again, but you might need to shield, as most opponents when they land on their back/face will attack in trying to get up, but if you have great skill, you can Perfect Shield the move. I try to get my linked move set a lot, as it can do mega damage, if done right. BTW, because of the total strength and speed of the downward force applied to the opponent once Popo's F-smash and Nana's spike (f-air) connect, it (the linked moves) has the right to be a meteor smash. But usually, you seem (seem) to only get this linked move set somewhere in the middle of the stage, or away from the edges, because, the timing neccesary to get Nana to do an actual jump rather then a small hop is, well, something at a Master Level. I would like to hear about other linked move sets. Bye for now. Learner3 14:12, 10 April 2008 (UTC)
Waits a Minute...
Does desynching return in brawl? —Preceding unsigned comment added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]] • [[Special:Contributions/{{{1}}}|contribs]]) {{{2}}}