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Bowser Challenge
The Bowser Challenge is a challenge issued mostly to advanced players in certain tournaments, to beat a team of three Bowsers on Fountain of Dreams. The challenge was originally developed by the Superfriends crew of Southern California, and posted by HugS in February 2005.
The goal is to see how many times the challenger can KO the Bowsers before losing. While the match can seem very lopsided in favour of the challenger due to Bowser's glaring weaknesses (especially against faster characters such as Marth and Fox), the three Bowsers can easily cover most of the stage in hitboxes, giving the challenger very little opportunity to attack safely. Combined with Bowser's weight requiring lots of damage to be delivered before a KO is plausible, the match itself is considered extremely difficult (if not impossible) to win, provided that the Bowser players are semi-competent. Even famed Melee player Ken Hoang was unable to beat a Bowser Challenge; at the same tournament, the closest player to winning only got 4 KOs, as Ganondorf. The known record is 5 KOs, shared by multiple players.
There is no well-known equivalent to the Bowser Challenge in either SSB64 or Brawl, though the concept would be simple to carry across: a fight against a team of the heaviest character on one of the smallest legal stages.
Rules
- 4 stock, no time limit (matches are expected to last no more than 2 minutes).
- Team attack is off.
- The Bowser team must be composed of three players; no CPUs. The players do not have to main Bowser but they should be of above-average skill.
- The challenger may use any character.
- The stage must be Fountain of Dreams.
- No items.
- Self-destructs on the Bowsers' part count as KOs in favour of the challenger.