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User:Toomai/Data Node/Wave I

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< User:Toomai‎ | Data Node
Revision as of 19:26, July 8, 2011 by Toomai (talk | contribs)
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Man Who Jumps

Mario's Moveset (Details)
Move Segment Damage Angle Hit Frames IASA BKB KBG WBKB SD Size Offset Effect Clang SFX G/A
Neutral Hit 1 Bn9 3% 83   0 100 116 0 900 600 0 0 Normal (effect) 3 1 3
Bn8 600 300 0 0
Bn31 85 700 0 0 0
Hit 2 Bn32 2% 83   0 100 116 900 600 0 0 Normal (effect) 3 1 3
Bn31 600 300 0 0
Bn8 85 700 0 0 0
Hit 3 Bn55 5% *   10 100 0 1100 1200 0 0 Normal (effect) 3 34 3
Bn54 400 300 0 0
F-Tilt Angled up Bn55 10% *   6 100 0 0 1000 900 0 0 Normal (effect) 3 34 3
Bn54 800 300 0 0
Bn4 700 0 300 -500
Angled side Bn55 9% 1000 900 0 0
Bn54 800 300 0 0
Bn4 700 0 300 -500
Angled down Bn55 8% 1 1000 900 0 0
Bn54 800 300 0 0
Bn4 700 0 300 -500
U-Tilt Bn22 8% 96   26 125 0 0 700 0 0 0 Normal (effect) 3 34 3
Bn32 122 900 0 0 0
Bn33 120 1200 0 0 0
D-Tilt Bn55 8% 80   10 80 0 0 1000 700 0 0 Normal (effect) 3 2 3
Bn54 9% 800 400 0 0
Bn4 600 0 0 0