Metroid (game)
- For the trophy, see Metroid (trophy).
Metroid | |
---|---|
Developer(s) | Nintendo, R&D1 |
Publisher(s) | Nintendo |
Designer(s) | Yoshio Sakamoto (director) Gunpei Yokoi (producer) |
Released | Template:Japan August 6, 1986 Template:NA August 15, 1987 Template:Europe January 15, 1988 |
Genre(s) | Action, Adventure |
Mode(s) | Single player |
Ratings | E (Everyone) |
Media | Disc Card |
Metroid (メトロイド, Metoroido) is the first game in the Metroid series of video games. It was released first for the Famicom Disk System on August 6, 1986, and later for the Nintendo Entertainment System in August 1987 (North America) and on January 15, 1988 (Europe).
The game runs on the same engine as Kid Icarus, released at the same time as this game. Both games used save slots in their Disk System versions, but used a password system in North America (as such, they were called "Password Paks" in that region). Both games have their differences as well, particularly in setting: whereas the setting of KI was based off ancient Greek mythology, Metroid takes place in a bleak, futuristic science fiction environment.
It was remade, with an expanded storyline, as Metroid: Zero Mission for the Game Boy Advance in 2004.
Super Smash Bros. series
Samus Aran, the game's main character and silent protagonist, is a playable character in all three Super Smash Bros. games. All the stages from the Metroid series, other than Frigate Orpheon, are from this game. The theme for "Brinstar" can be heard on the Planet Zebes stage in Super Smash Bros. and on the Brinstar stage for Super Smash Bros. Melee. In addition, the theme for the area "Kraid" is remixed on the stage, Brinstar Depths. A remix of the Brinstar theme appears in Brawl.