Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Red Shell

From SmashWiki, the Super Smash Bros. wiki
Revision as of 12:51, March 17, 2008 by Espyo (talk | contribs)
Jump to navigationJump to search
Not to be confused with the Red Koopa Shell.

The Red Shell is a throwing item that rolls in random directions after thrown, it will actively hunt out the nearest player, even the character that originally used it. Note that in Super Smash Bros., both the Red and Green Shell types are categorized together and called just "Shell".

  • It will slide around when jumping on or attacking it.
  • Direct smash throw does 17% damage.
  • Tap A throw does 14% damage.
  • While rolling does 9% damage.
  • When dropped does 15% damage.
  • If reflecting it with Fox/Falco, Mewtwo's Confusion, Zelda's Nayru's Love or using Mario/Dr.Mario cape/sheet, damage and duration will increase. The shell can only be deflected five times before the character experiences a "shield break" and they become stunned and immobile.
  • Hits even while ledge hanging.

Damages in the original

  • Collision: 10%
  • Throws
    • Tilt: 19%
    • Tilt Up: 16%
    • Tilt Down: 0%+10% (10%)
    • Dash: 19%
    • Smash: 19%
    • Smash Up: 20%
    • Smash Down: 0%+10% (10%)
  • Air Throws
    • Tilt: 17%
    • Tilt Up: 19%
    • Tilt Down: 20%
    • Smash: 19%
    • Smash Up: 20%
    • Smash Down: 20%


Template:Mario Smash Template:Mario Melee