Stalling

From SmashWiki, the Super Smash Bros. wiki
Revision as of 15:09, September 20, 2010 by Toomai (talk | contribs) (Undid edit by Zelderu Maryoto: maybe not to you, but I'm rather certain is it to many players)
Jump to navigationJump to search

Stalling is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, as tournaments use timed stock matches. Stalling in a tourny will often have the smasher disqualified, though there are a few exceptions to this rule. Outside of tournaments, stalling is considered quite annoying, or even cheap.

Examples of Stalling

  • Repeatedly using Homing Attack with Sonic or Kirby under a stage.
  • Using Peach Bomber repeatedly against a wall without gaining height. However, this technique can be used for recovery in tournaments.
  • Using Rising Pound repeatedly away from the other player. However, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments.
  • Using Meta Knight's Infinite Dimensional Cape.
  • The Luigi Ladder.
  • Using Meta Knight's two glides under the stage.
  • Abusing Sonic's running speed to run away from foes.
  • Using Fox Illusion and Falco Phantasm repeatedly.
  • Hanging on to the ledge and re-grabbing the ledge for prolonged periods of time (planking).