Temple
Temple | |
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File:Triforce Icon.gif | |
Universe | The Legend of Zelda |
Appears in | SSBM SSBB |
Availability | Starter (SSBM and SSBB) |
Announced at E3 2001, Temple is a stage in Super Smash Bros. Melee and is one of the Melee Stages in Super Smash Bros. Brawl. It is commonly known as Hyrule Temple (this name appears in Melee's instruction booklet at page 44), though its proper name is Temple (since "Hyrule" denotes Temple's location). An extremely large stage, it is banned in tournaments because its size provides opportunities for game-breaking camping and stalling.
Temple
The stage is one of the 18 default stages available in Super Smash Bros. Melee. It is a Legend of Zelda stage on which characters from that franchise will usually battle you in single-player battles. The layout seems to be based of the temples from Zelda II: The Adventure of Link.
In All-Star mode, this stage is played on when you face Zelda and any of her teammates.
Fight Club
The lower portion of the stage can be referred to as the Fight Club (coined by Nintendo Power), due to the fact that the surrounding environment keeps the opponent from leaving the stage or being knocked out easily. This can result in characters accumulating high damage, and ricocheting violently off the Fight Club's walls after every hit.
Competition
Temple is, along with Final Destination, the stage that is most often incorrectly considered among a list of completely fair stages. In fact, most high level players will attest that Temple is among the most unfair stages in the game. Its immense size gives an extreme advantage to fast characters with projectiles (i.e. Fox) and the Fight Club completely revamps the way the game is played. Most of the misconceptions about its fairness come from newer players who see the large size as a way to allow them to live longer. While this is true to a degree, the upper death lines are nowhere near as stretched as the side ones. This again give a distinct advantage to characters who have the most knockback in the upwards direction, but completely devalues a character who's knockback is in side to side directions. This being said, Temple is banned in high level tournaments because it forces the game to take on a role completely different from any other stage.
Hyrule Jump
See Hyrule Jump for more information.
Because of its size, Temple is the arena of such feats as the Hyrule Jump and, as of SSBB, gliding completely around the stage.
Sticky Chain
If Sheik's chain is used in the correct spot in the tunnel of the stage, the tip of the chain will stick to the roof of the tunnel and make a straight line from her hand to the roof.
Melee Stages: Temple
Temple has been confirmed to return in Super Smash Bros. Brawl. There are no major differences between both versions. However, in addition to the original music, the music has also been slightly revamped. Sheik's chain will no longer stick to the roof of the tunnel.
Gallery
- Stage18 071130a-l.jpg
- Stage18 071130c-l.jpg
- Stage18 071130d-l.jpg
Stages in Super Smash Bros. Melee | |
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Starter stages | Brinstar · Corneria · Fountain of Dreams · Great Bay · Green Greens · Icicle Mountain · Jungle Japes · Kongo Jungle · Mushroom Kingdom · Mute City · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story |
Unlockable stages | Battlefield · Big Blue · Brinstar Depths · Final Destination · Flat Zone · Fourside · Mushroom Kingdom II · Poké Floats |
Unlockable Past Stages | Dream Land · Kongo Jungle · Yoshi's Island |
Template:Zelda Melee Template:Zelda Brawl Template:Past Stages