Mr. Game & Watch (SSBB)

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This article is about Mr. Game & Watch's appearance in Super Smash Bros. Brawl. For other uses, see Mr. Game & Watch.
Mr. Game & Watch
Mr. Game & Watch
Game&WatchSymbol.svg
Universe Game & Watch
Appears in SSBM
SSBB
Availability Unlockable


Mr. Game & Watch (Mr.ゲーム&ウォッチ, Misutā Gēmu ando Uocchi) is a character in Super Smash Bros. Brawl. Mr. Game & Watch was indirectly revealed from a leaked copy of the game. One of the leaked screenshots shows Game & Watch's Final Smash, in which Mr. Game & Watch transforms into an octopus.

He was officially confirmed on the Smash Bros. DOJO!! website on March 10, 2008 one day after the game came out in the USA.

How to Unlock

  • Fight in 250 brawls
  • Clear Target Smash with 30 different characters on any single difficulty level
  • Have Mr. Game & Watch join your party in The Subspace Emissary

With the exception of the last of the three methods listed above, you’ll need to face Mr. Game & Watch in a brawl and beat him after satisfying the above conditions to unlock him.

Pros and Cons

Pros:

  • Can catch projectiles in his bucket, which turns them into a powerful attack
  • Up B has great vertical height, can give decent distance through the parachute, and can be attacked out of
  • Quick and effective down and up tilts
  • Smashes are powerful finishers
  • Down air is a Stall-Then-Fall aerial, allowing it to negate vertical knockback
  • Down air can spike in the initial falling frames
  • Small target
  • Up air pushes up characters above Game and Watch who aren't hit by the attack
  • Back aerial is an incredible multi-hit approach
  • Strong, fast forward aerial
  • Down throw sets up for a tech chasing game
  • Judgement 9 is a powerful launcher and often can kill even at 0%
  • Chef can disrupt recoveries and limit an opponent's forms of approach
  • Down Tilt has decent knockback & hit range

Cons:

  • Second lightest character in the game
  • Many attacks are slow in coming out, especially smashes
  • Roll and dash attack are rather poor (though improved over Melee)

Changes from Melee to Brawl

  • Down tilt has more horizontal range and sends enemies forward weakly. In Melee it was a powerful vertical launch.
  • Chef throws out other foods.
  • Mr. Game & Watch uses a parachute after his Up B, making him fall more slowly, and can attack after.
  • New neutral air: Tropical Fish.
  • Down air propels him downwards.
  • Much easier to sweetspot with Down Smash
  • Shield fully covers Mr. Game & Watch.
  • Up air pushes characters above Mr. Game & Watch upwards if they are far enough from being damaged.
  • Slightly larger than he was in Melee.
  • His outline around him is brighter and thicker.
  • Judgement 7 will only generate food if it hits an opponent.

Role in the Subspace Emissary

Snake, Meta Knight and Lucario come on to the bridge of the Halberd to discover a gang of Mr. Game and Watches are piloting the ship. Snake quickly charges at them and defeats them, knocking them out the window down to the deck in front of Sheik, Fox, and Peach, who were having some tea. The clones then revert to Shadowbugs and form into a giant metal monster called Duon. Snake and Lucario jump down to help, along with Falco who ejects from an Arwing. Once the monster is defeated, the Shadowbugs float away, leaving behind Mr. Game and Watch's trophy. Fox prepares to shoot it with his blaster, but Peach revives him. Upon being revived, Mr. Game and Watch wonders where he is until Peach scolds him, causing him to look down in shame. Then Peach gives him her parasol to cheer him up. Upon encountering Tabuu, Mr. Game and Watch, along with the rest of the heroes, are turned into trophies, but later revived thanks to Luigi, Ness, King Dedede, and Kirby. After that, he accompanies the heroes throughout the rest of the story and helps them take down Tabuu.

Mr. Game & Watch is the only playable character to not have his name displayed when he is introduced.

According to a trophy, Mr. Game & Watch embodies a limitless supply of Shadow Bugs, a substance which can replicate characters or even create new creatures. Tabuu discovered this and captured Mr. Game & Watch, using the Shadow Bugs to build the Subspace Army.

Standard Moves

Ground Attacks

  • Neutral A - Green House: Mr. Game & Watch uses a greenhouse pump rapidly.
  • Dash A - Helmet: Mr. Game & Watch falls down "slides" while wearing a helmet. Takes a long time to finish.
  • Forward Tilt - Lion: Mr. Game & Watch attacks with a chair.
  • Down Tilt - Manhole: Mr. Game & Watch flips a manhole cover in front of him.
  • Up Tilt - Flagman: Mr. Game & Watch waves a flag above him. Good for comboing at low percentages.
  • Forward Smash - Fire Attack: Mr. Game & Watch attacks with a lit match. An effective finisher.
  • Up Smash - Octopus: Not the Final Smash; Mr. Game & Watch wears a diving helmet and bashes the enemy with his head. Lots of start-up lag, but is a very powerful finisher.
  • Down Smash - Vermin: Mr. Game & Watch takes out two hammers and slams it on both sides. Does less damage if it hits the enemy by the handle.

Aerial Attacks

  • Neutral Aerial - Tropical Fish: Two fishes will come out of a bowl both sides, hitting multiple times. The last his does knockback.
  • Up Aerial - Spitball Sparky: Mr. Game & Watch's head turns into some kind of a pump, blowing something above him twice. Up it pushes characters above Mr. Game & Watch upwards if they are far enough from being damaged.
  • Forward Aerial - Cement Factory: Mr. Game & Watch takes out a cement brick and attacks with it. It must be sweetspotted to maximize the damage and knockback.
  • Back Aerial - Turtle Bridge: Mr. Game & Watch takes out a turtle and attacks behind him. Hits multiple times.
  • Down Aerial - Donkey Kong Jr.: Mr. Game & Watch takes out a key and slams it downward. This attack propels Mr. Game & Watch downwards and can be used as a Meteor Smash if it's used close enough.

Grabs and Throws

  • Grab Attack: Alarm: Mr. Game & Watch hits the enemy with a bell.
  • Forward Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched forward.
  • Up Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched upward.
  • Back Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched backward.
  • Down Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched downward.

Special Moves

Template:Specialmoves

Special Movements

Taunts

Up: Rings his bell high. (Note: His bell can be rung repedeatly by continuously pressing up on the D-pad.

Side: Rings his bell low.

Down: Jumps once, opening his hands. (Note: Some players joke that he is actually flipping off the others with both hands.)

On-Screen Appearance

Moves across a row of Game & Watch LCD's.

Victory Pose

  • Jumps up and down in the air
  • Does a bizarre form of disco dancing
  • Rings his bell

Wii Remote Choice

Makes three similarly sounding beeping sounds, then a louder, different sounding beep, then a normal beep.

Trivia

  • Game & Watch is the only character which is 2-D
  • Flat Zone is one of the 2 stages that are 2-D. The other stage is Hanenbow.
  • One of Mr.Game & Watches taunts has been depicted as flipping the bird.

External Links