Sing

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Sing is Jigglypuff's Up B attack. Soundwaves and music notes come out from her body and travel out a certain distance. All opponents within range (and touching the ground) will fall asleep for a short amount of time. This attack does no damage at all and simply disables opponents to set up for attacks. Similar to a grab, opponents can escape the sleep state more quickly by rapidly moving the control stick. The more damage the opponent has, the longer he/she will remain asleep.

Unlike most Up B moves, this is not a third jump. Jigglypuff entered a helpless state and gained no height. (This has been changed in Brawl, allowing mobility after third jumps.) Instead, players often used Rollout or an air dodge as a third jump.

Timing of this move is crucial, as opponents who fall asleep at the beginning can wake up before Jigglypuff finishes singing. This leaves Jigglypuff vulnerable to counter-attacks.

Trivia

Template:Jigglypuff Special Moves