Palutena (SSBU)/Down special
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Overview
Hitboxes
Projectile searchbox
Upon detecting a projectile, Palutena will immediately perform her reflection attack.
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 12.3 | top | 0.0 | 10.0 | 1.5 |
Counterattack
The hitboxes' true damage is 1.3× the countered attack's damage, with a minimum and maximum of 10% and 50%, respectively. They also ignore any kind of armor.
Barrier windbox
Timing
Intangibility | 6-12 |
---|---|
Searchbox | 7-34 |
Counter | 7-34 |
Interruptible | 71 |
Animation length (grounded) | 70 |
Animation length (aerial) | 79 |
Searchbox | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Counter | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hurtboxes |
Counterattack
Hitbox | 5-7 |
---|---|
Intangibility | 1-6 |
Animation length | 37 |
Reflection
Body reflector | 1-4 |
---|---|
Reflect barrier | 1-44 |
Barrier windbox | 2-11 |
Interruptible | 35 |
Animation length (grounded) | 50 |
Animation length (aerial) | 59 |
Reflect barrier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Hitbox |
Vulnerable |
Reflect |
Counter |
Intangible |
Flinchless hitbox |
Interruptible |
Searchbox |
Parameters
Move
Horizontal speed multiplier on startup | 0.33 |
---|---|
Maximum vertical speed | 0.8 |
Air friction | 0.0025 |
Gravity | 0.04 |
Maximum fall speed | 1.2 |
Counter bubble bone | top |
Counter bubble radius | 11.5 |
Counter bubble offset [x, y, z] | [0, 10, 1.5] |
Counterattack frame from hit | 16 |
Reflect barrier generation point ([x, y]) | [11, 9.5] |
Counterattack
Minimum damage | 10 |
---|---|
Maximum damage | 50 |
Damage multiplier | 1.3× |
Body reflector
Radius | 11.5 |
---|---|
Offset ([x, y, z]) | [0, 10, 1.5] |
Upper damage limit | 50 |
Damage multiplier | 1.4× |
Speed multiplier | 1.25× |
Lifetime multiplier | 1× |
Reflect barrier
Bone | top |
---|---|
Radius | 3.8 |
Offset ([x, y, z]) | [0, 11.5 to -7.5, -1] |
Lifetime | 45 frames |
Upper damage limit | 50 |
Damage multiplier | 1.4× |
Speed multiplier | 1.25× |
Lifetime multiplier | 1× |
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