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Hitbox visualization showing Donkey Kong's grounded up special,
Spinning Kong.
Hitbox visualization showing Donkey Kong's aerial up special, Spinning Kong.
Overview[edit]
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Hitboxes[edit]
Grounded[edit]
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct
|
Hits 1-4
|
0 |
0 |
5% |
0 |
|
50 |
70 |
0 |
6.0 |
20 |
0.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
5% |
0 |
|
50 |
70 |
0 |
6.0 |
44 |
4.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
2 |
0 |
4% |
0 |
|
50 |
70 |
0 |
5.0 |
44 |
-4.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
Hits 5-8
|
0 |
0 |
3% |
0 |
|
5 |
70 |
0 |
4.8 |
20 |
0.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
3% |
0 |
|
5 |
70 |
0 |
6.0 |
44 |
4.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
2 |
0 |
3% |
0 |
|
5 |
70 |
0 |
3.0 |
44 |
-4.0 |
0.0 |
0.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
Hit 9
|
0 |
0 |
4% |
0 |
|
40 |
90 |
0 |
9.0 |
0 |
0.0 |
9.0 |
4.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
4% |
0 |
|
40 |
90 |
0 |
9.0 |
0 |
0.0 |
9.0 |
-4.0 |
2.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct
|
Hit 1
|
0 |
0 |
10% |
0 |
|
40 |
80 |
0 |
7.7 |
0 |
0.0 |
12.0 |
-7.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
10% |
0 |
|
40 |
80 |
0 |
7.7 |
0 |
0.0 |
12.0 |
4.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
Hits 2-5
|
0 |
0 |
5% |
0 |
|
20 |
70 |
0 |
5.0 |
20 |
6.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
5% |
0 |
|
20 |
70 |
0 |
5.0 |
44 |
-6.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
2 |
0 |
4% |
0 |
|
20 |
70 |
0 |
3.7 |
20 |
-4.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
3 |
0 |
4% |
0 |
|
20 |
70 |
0 |
3.7 |
44 |
4.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
Hits 6-9
|
0 |
0 |
2% |
0 |
|
0 |
100 |
0 |
5.0 |
20 |
6.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
1 |
0 |
2% |
0 |
|
0 |
100 |
0 |
5.0 |
44 |
-6.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
2 |
0 |
2% |
0 |
|
0 |
100 |
0 |
3.7 |
20 |
-4.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
3 |
0 |
2% |
0 |
|
0 |
100 |
0 |
3.7 |
44 |
4.0 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
|
|
|
|
|
|
Punch |
|
Grounded[edit]
Super armor
|
10-16
|
Hits 1-4
|
19-23, 24-28, 29-33, 34-38
|
Hits 5-8
|
39-42, 43-46, 47-50, 51-54
|
Hit 9
|
55-56
|
Animation length
|
84
|
Full intangibility
|
4-6
|
Forearms intangible
|
12-43
|
Hit 1
|
4-6
|
Hits 2-5
|
12-19, 20-27, 28-35, 36-43
|
Hits 6-9
|
44-51, 52-59, 60-67, 68-75
|
Animation length
|
84
|