From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing Sora's first neutral special, Firaga.
Hitbox visualization showing Sora's second neutral special, Thundaga, when used on the ground.
Hitbox visualization showing Sora's second neutral special, Thundaga, when used in the air.
Hitbox visualization showing Sora's third neutral special, Blizzaga.
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Overview[edit]
Sora's neutral special is unique in that it cycles between three different moves in order.
Hitboxes[edit]
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Clean hit
|
0 |
0 |
0 |
5.6% |
-1.2 |
|
Standard |
42 |
24 |
0 |
|
3.8 |
top |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
-1.0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
5.2% |
-0.8 |
|
Standard |
36 |
22 |
0 |
|
3.8 |
top |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
-1.0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
4.8% |
-0.8 |
|
Standard |
32 |
20 |
0 |
|
3.8 |
top |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
-1.0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Thundaga[edit]
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Grounded (clean hits 1 and 2)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
52 |
26 |
0 |
|
3.6 |
top |
0.0 |
0.4 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Grounded (late hits 1 and 2)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
94 |
26 |
0 |
|
3.6 |
top |
0.0 |
0.4, stretches to 10.0 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Grounded (hit 3)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
62 |
140 |
0 |
|
3.6 |
top |
0.0 |
0.4, stretches to 10.0 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Aerial (clean hits 1 and 2)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
48 |
26 |
0 |
|
3.6 |
top |
0.0 |
0.4 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Aerial (late hits 1 and 2)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
98 |
26 |
0 |
|
3.6 |
top |
0.0 |
0.4, stretches to 10.0 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Aerial (hit 3)
|
0 |
0 |
0 |
5.2% |
0 |
|
Standard |
62 |
140 |
0 |
|
3.6 |
top |
0.0 |
0.4, stretches to 10.0 |
0.0 |
0.6× |
0.8× |
0.0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Blizzaga[edit]
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Clean multi-hits
|
0 |
0 |
0 |
2.4% |
0 |
|
Standard |
92 |
12 |
0 |
|
2.0 |
top |
0.0 |
0.0 |
0.0 |
0.4× |
1.2× |
0.0% |
|
|
|
|
|
|
Freeze |
|
All |
All |
|
|
|
|
|
|
Mid multi-hits
|
0 |
0 |
0 |
2.4% |
0 |
|
Standard |
86 |
12 |
0 |
|
1.6 |
top |
0.0 |
0.0 |
0.0 |
0.4× |
1.2× |
0.0% |
|
|
|
|
|
|
Freeze |
|
All |
All |
|
|
|
|
|
|
Late multi-hits
|
0 |
0 |
0 |
2.4% |
0 |
|
Standard |
74 |
12 |
0 |
|
1.6 |
top |
0.0 |
0.0 |
0.0 |
0.4× |
1.2× |
0.0% |
|
|
|
|
|
|
Freeze |
|
All |
All |
|
|
|
|
|
|
Clean last hit
|
0 |
0 |
0 |
3.6% |
0 |
|
Standard |
0 |
100 |
82 |
|
2.8 |
top |
0.0 |
0.0 |
0.0 |
0.6× |
1.2× |
0.0% |
|
|
|
|
|
|
Freeze |
|
All |
All |
|
|
|
|
|
|
Late last hit
|
0 |
0 |
0 |
3.6% |
0 |
|
Standard |
0 |
100 |
68 |
|
2.4 |
top |
0.0 |
0.0 |
0.0 |
0.6× |
1.2× |
0.0% |
|
|
|
|
|
|
Freeze |
|
All |
All |
|
|
|
|
|
|
|
This article or section may require additional technical data. The editor who added this tag elaborates: Animation time, ending lag You can discuss this issue on the talk page or edit this page to improve it.
|
Clean hit
|
16-25
|
Mid hit
|
26-35
|
Late hit
|
36-55
|
Thundaga[edit]
Grounded (hit 1, hit 2, hit 3)
|
30-52, 44-66, 58-80
|
Aerial (hit 1, hit 2, hit 3)
|
29-52, 43-66, 58-80
|
Blizzaga[edit]
|
|
Sora's moveset
|
|