Donkey Kong (SSBB)/Forward throw
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Throw data[edit]
Forward[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 8% | Forwards | 80 | 50 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Back[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 8% | Forwards | 80 | 50 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Up[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 90 | 30 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Down[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 6% | Forwards | 65 | 26 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing[edit]
The speed Donkey Kong carries the opponent depends on the opponent's weight.
Invincibility | 1-8 |
---|---|
Animation length | 19 |
Forward[edit]
Throw Release | 13 |
---|---|
Animation length | 39 |
Back[edit]
Throw Release | 15 |
---|---|
Animation length | 39 |
Up[edit]
Throw Release | 14 |
---|---|
Interruptible | 30 |
Animation length | 34 |
Down[edit]
Throw Release | 16 |
---|---|
Animation length | 39 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|