Mr. Game & Watch (SSBB)/Down special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing[edit]
Absorb[edit]
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
Spill[edit]
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Absorb |
Intangible |
Properties[edit]
Absorption radius | 22 |
---|---|
Absorption bone | 16 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
|