Uppercut
Uppercut | |
---|---|
Uppercut in Ultimate. | |
Users | Simon Richter |
Universe | Castlevania |
Uppercut (アッパー, Upper) is Simon and Richter's up special move in Super Smash Bros. Ultimate.
Overview
The user ascends up and slightly forward while rising with the Vampire Killer, hitting multiple times. Its poor height and inability to be angled unlike similar recovery moves, combined with the user's limited aerial mobility, makes it difficult to use as a recovery, but his whip aerials (except for neutral aerial) are also potent tether recoveries. Unlike the majority of the user's moveset, Uppercut comes out with quick startup in exchange for lacking range, making it an effective out of shield option. Uppercut's strong kill power makes it a great combo finisher, especially after a down aerial.
Instructional quote
Move List | Performs an uppercut while rising up high. Lands multiple blows if it hits the moment he leaves the ground. | |
Performs an uppercut while rising up high. Lands multiple blows if it hits the moment he leaves the ground. |
Origin
This move is based on the High Jump ability which was introduced to the Castlevania series in Symphony of the Night. In that game, after Alucard obtains the Gravity Boots, he can perform this maneuver with the inputs ↓, ↑ + [JUMP]. When playing in Richter Mode, Richter can perform this without obtaining the relic, attacking on the way up. It can be performed multiple times in the air. Various characters are capable of utilizing either variation, though it is primarily wielders of the Vampire Killer that use the uppercut. Unlike in Symphony of the Night, Richter cannot perform the Uppercut multiple times, and the height he jumps at is notably shorter.
While Simon generally has not been shown to use this move, he was able to perform it in the short-lived mobile game Castlevania: Grimoire of Souls.[1]
Gallery
Simon using Uppercut as shown by the Move List in Ultimate.
Names in other languages
Trivia
- This is the only one of Simon and Richter's special moves not to be based on one of the subweapons from the Castlevania series.
- When using the move, the Vampire Killer's ball and chain disappear.