User:Toomai/Data Node/Submushroomers

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Revision as of 11:23, April 18, 2009 by Toomai (talk | contribs) (That's right, movesets as tables!)
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That's right, I'm going to try changing character movesets into a table form. Yes, the current format is fine, but it can be better. Here goes!

Mario's Moveset
  Move Description Damage Power Angle Type
Neutral Combo Kick Mario throws a punch, a second punch, and then a kick. Punch 1 3% - - Arm
Punch 2 2% - - Arm
Kick 4% 292% 45 Leg
F-Tilt Power Kick Mario plants a kick into those in front of him. Can be angled. 8% 201% 30 Leg
U-Tilt Uppercut An uppercut...nothing much else to say. 7% 148% 80b Arm
D-Tilt Crouch Kick A crouching kick. Foot 5% 365% 80 Leg
Leg 7% 281%
Dash Slide Kick A sliding kick. (Real original, eh?) Clean 9% 268% 80b Leg
Late 7% 758% 70b
U-Smash Head Snap Mario headubtts upwards. Uncharged 14% 116% 85 Head
Charged 19.6% 77%
D-Smash Breakdance Kick Mario swings his legs around. Front Uncharged 15% 123% 35 Leg
Charged 21% 77%
Back Uncharged 12% 157%
Charged 16.8% 109%
F-Smash Fire Smash Mario throws his arm forwards and causes a fiery explosion. Arm Uncharged 14% 102% 30 Arm
Charged 19.6% 67%
Fire Uncharged 17% 93% Fire
Charged 23.8% 63%

Hmm...this might be difficult for other people to edit. Have to think this over a bit more.