Super Smash Bros. Ultimate

Challenger's Approach

From SmashWiki, the Super Smash Bros. wiki
Revision as of 00:31, June 17, 2023 by Zowayix (talk | contribs)
Jump to navigationJump to search
A rematch against a fighter you couldn't defeat before. Pull off victory this time!
—Description from Ultimate's Mode Guide

Challenger's Approach is a mode in Super Smash Bros. Ultimate where the player can rematch an unlockable character they previously failed to unlock. This mode is available in the Games & More menu after its conditions are met.

When the mode is selected, the Challenger Approaching screen will appear for the unlockable fighter that has been lost to, then the player can choose any available character to rematch the unlockable fighter.

The fights are the same as the usual Challenger Approaching fights, including stage, music, and CPU level.

Mechanics

If the player loses a Challenger Approaching fight, that challenger will reappear under the Challenger's Approach mode after performing approximately 400 in-battle actions. This requirement applies regardless of who the challenger is, how many other characters have been unlocked or challenged, or which method was originally used to issue the Challenger Approaching fight. There is no wait time requirement.

Challenger's Approach can appear after doing anything that would cause a Challenger Approaching fight to appear, such as exiting World of Light. If the conditions for both are met at the same time, a Challenger Approaching fight will take priority over the Challenger's Approach notification.

When the Challenger's Approach mode appears, an in-game screen will notify the player. This screen will reappear each time the mode appears. If a Challenger's Approach rematch becomes available but the mode is already there (from an earlier challenger that the player hasn't accepted the rematch for yet), the new challenger will silently queue up behind the existing challenger(s) and no in-game notification will appear.

If multiple characters become eligible for a rematch at the same time, they will queue up in the order listed below. The order is mostly based on fighter number, so for example Dark Samus will appear first. However, for unknown reasons, Richter appears before Inkling and Simon appears after King K. Rool. If multiple characters queue up (become silently eligible for rematches) one at a time instead of all at once, this order will not apply (instead they will queue up in the order they became eligible).

If the player loses a Challenger's Approach fight, the same mechanics apply as any other Challenger Approaching fight (the character will become eligible for another rematch after 400 more in-battle actions). If more than one character has queued up, the Challenger's Approach mode will remain and the player may immediately rematch the next character in the queue. If no other characters remain in the queue, the Challenger's Approach mode will disappear.

Unlock order

This order applies if all characters simultaneously enter the Challenger's Approach queue, which is possible if the player loses against every Challenger Approaching fight with few in-battle actions in between, then performs 400 in-battle actions in a single VS match.

Fighter Number Fighter
4.504ε Dark Samus (SSBU) Dark Samus
09 Luigi (SSBU) Luigi
10 Ness (SSBU) Ness
11 Captain Falcon (SSBU) Captain Falcon
12 Jigglypuff (SSBU) Jigglypuff
13 Peach (SSBU) Peach
13.513ε Daisy (SSBU) Daisy
14 Bowser (SSBU) Bowser
15 Ice Climbers (SSBU) Ice Climbers
16 Sheik (SSBU) Sheik
17 Zelda (SSBU) Zelda
18 Dr. Mario (SSBU) Dr. Mario
19 Pichu (SSBU) Pichu
20 Falco (SSBU) Falco
21 Marth (SSBU) Marth
21.521ε Lucina (SSBU) Lucina
22 Young Link (SSBU) Young Link
23 Ganondorf (SSBU) Ganondorf
24 Mewtwo (SSBU) Mewtwo
25 Roy (SSBU) Roy
25.525ε Chrom (SSBU) Chrom
26 Mr. Game & Watch (SSBU) Mr. Game & Watch
27 Meta Knight (SSBU) Meta Knight
28 Pit (SSBU) Pit
28.528ε Dark Pit (SSBU) Dark Pit
29 Zero Suit Samus (SSBU) Zero Suit Samus
30 Wario (SSBU) Wario
31 Snake (SSBU) Snake
32 Ike (SSBU) Ike
33-35 Pokémon Trainer (SSBU) Pokémon Trainer
36 Diddy Kong (SSBU) Diddy Kong
37 Lucas (SSBU) Lucas
38 Sonic (SSBU) Sonic
39 King Dedede (SSBU) King Dedede
40 Olimar (SSBU) Olimar
41 Lucario (SSBU) Lucario
42 R.O.B. (SSBU) R.O.B.
43 Toon Link (SSBU) Toon Link
44 Wolf (SSBU) Wolf
45 Villager (SSBU) Villager
46 Mega Man (SSBU) Mega Man
47 Wii Fit Trainer (SSBU) Wii Fit Trainer
48 Rosalina & Luma (SSBU) Rosalina & Luma
49 Little Mac (SSBU) Little Mac
50 Greninja (SSBU) Greninja
54 Palutena (SSBU) Palutena
55 Pac-Man (SSBU) Pac-Man
56 Robin (SSBU) Robin
57 Shulk (SSBU) Shulk
58 Bowser Jr. (SSBU) Bowser Jr.
59 Duck Hunt (SSBU) Duck Hunt
60 Ryu (SSBU) Ryu
60.560ε Ken (SSBU) Ken
61 Cloud (SSBU) Cloud
62 Corrin (SSBU) Corrin
63 Bayonetta (SSBU) Bayonetta
66.566ε Richter (SSBU) Richter
64 Inkling (SSBU) Inkling
65 Ridley (SSBU) Ridley
67 King K. Rool (SSBU) King K. Rool
66 Simon (SSBU) Simon
68 Isabelle (SSBU) Isabelle
69 Incineroar (SSBU) Incineroar

Gallery

Trivia

  • This mode along with Sephiroth Challenge are the only modes in Ultimate that would no longer be available at some point. In this case, Challenger's Approach would no longer be available if the player has unlocked all unlockable characters in the game.
  • When the Challenger Approaching screen appears after Classic Mode or a timed encounter, the screen stays up for a few seconds and then the game automatically proceeds to the fight. However, when the Challenger Approaching screen appears for a Challenger's Approach rematch, the player must press A to dismiss the screen and proceed to the character selection menu.