Template:Did you know
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This list may contain five facts at once. New facts go on top. After moving a fact off the bottom of this list, add to Previous fun facts. Ensure the fact is not already on the list. Facts must be verifiable.
- ...that in Smash 64, the four unlockable characters were chosen for playability by Masahiro Sakurai on the premise that they could be based on another preexisting playable character?
- ...that the Shadow glitch, which allowed players to catch the Shadow Balls thrown by Mewtwo's Forward throw as items, only exists in version 1.0 of Melee?
- ...that in Brawl, Rayquaza has specific weak point damage modifiers programmed, despite none of its hurtboxes being flagged as a weak point?
- ...that within Super Smash Bros. for Wii U's data, there is an unused emblem reference for Rhythm Heaven in the data's fighter section, suggesting that a playable character from Rhythm Heaven was in development before being scrapped?
- ...that Sakurai originally wanted to create a level editor that allowed players to create stages in Minecraft and import them into Ultimate for Minecraft World, but it was scrapped due to being technically impossible?