Street Fighter (universe)/Elements appearing in the Super Smash Bros. series

The following content are media from the Street Fighter universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Ultra Street Fighter II: The Final Challengers, released on May 26, 2017.

Media with elements appearing in the Super Smash Bros. series

Street Fighter

  • Playable characters:
    •   Ryu debuts in this game as a playable character for player 1.
    •   Ken Masters debuts in this game as a playable character for player 2.
    •   The Hadoken, Shoryuken, and Tatsumaki Senpukyaku debut in this game as special moves.
    •   Negative edge originates from this game.
    •   The "raised fist" victory pose debuts in this game after defeating an opponent.
    •   Ryu's mechanic of holding the A button down to produce stronger attacks is a direct callback to the pressure-sensitive buttons of the original Street Fighter arcade machine, which had the same functionality.
    •   Ryu on-screen appearance is also similar to his intro in Street Fighter, where he simply walks onto the stage.
  • Trophy:
    •   Ken appears as a trophy.
  • Spirits:

Final Fight

  • Spirits:
    •   Cody Travers, who debuts in this game as a playable character, appears as a spirit.

Street Fighter II: The World Warrior

Street Fighter II: Champion Edition

  • Playable characters:
    •   Ryu's second alternate costume originates from this game.
    •   Ken's second alternate costume originates from this game.
    •   Tiger Knee originates from this game

Street Fighter II Turbo: Hyper Fighting

  • Playable characters:
    •   Ryu's third alternate costume originates from this game.
    •   Ken's third alternate costume originates from this game.
    •   The midair Tatsumaki debuted in this game.

Super Street Fighter II: The New Challengers

Super Street Fighter II Turbo

  • Playable characters:
    •   Shinku Hadoken debuts in this game.
    •   The stance of Ryu's down taunt debuted in this game as a pose struck by Akuma after the game's credits.
    •   Oosoto Mawashi Geri and Nata Otoshi Geri debut in this game.
  • Spirits:
    •   Akuma appears as a spirit.

Street Fighter II: The Animated Movie

  • Playable characters:
    •   The second hit of Ryu's and Ken's jab and Ryu's F-Tilt originate from a attack that Ryu did in his fight scene against Fei Long in this movie.
    •   The duffel bag that appears in one of Ryu's victory poses originated from this movie.

Street Fighter Alpha: Warriors' Dreams

  • Playable characters:
    •   Ryu's up taunt of tightening his headband, and the portion of his idle pose where he adjusts his gloves, debuted both as taunts and in his "fight start" animation in this game. The stomping animation of Ryu's down taunt originated in this game as Akuma's taunt.
    •   Ryu now rears his body back at the startup of the Tatsumaki Senpukyaku in the same way he does before doing the Shinku Tatsumaki Senpukyaku, a move that debuted in this game.
    •   Ken's down taunt animation debuted in this game.
    •   Shinryuken debuted in this game.
  • Spirits:

Street Fighter Alpha (manga)

Street Fighter Alpha 2

Street Fighter: Sakura Ganbaru!

  • Spirits:

X-Men vs. Street Fighter

  • Playable characters:
    •   The animation for Shinryuken is largely based on the version of the move found in this game.
    •   This game is the first to allow use of the regular, horizontal Hadoken in midair, though only by Ryu. Both he and Ken can do so in Smash.
    •   This game is the first to allow use of the Shoryuken in midair, albeit only by Ken. Both he and Ryu can do so in Smash.
    •   This game is the first to allow use of the Shinku Hadoken in midair.

Street Fighter III: New Generation

  • Playable characters:
    •   The animation of Tatsumaki Senpukyaku is largely based on the version of the move found in this game and being applied to later Street Fighter-related games after the Street Fighter Alpha and SNK vs. Capcom series, starting from Street Fighter IV onward (mostly for Ryu and Ken).
    •   The Joudan Sokutogeri (appearing as his side Smash attack in SSB4) debuted in this game.
    •   The Shin Shoryuken is largely based on the version that first appeared in this game.
    •   Ryu and Ken's back roll and initial dash animation are taken from his back and front dashes, respectively, from this game.
    •   Shippu Jinraikyaku debuts in this game.
    •   Ryu and Ken's perfect shield animation is a direct reference to the parry mechanic in this game.
  • Spirits:

Marvel Super Heroes vs. Street Fighter

  • Playable characters:
    •   While Ryu's down taunt was first used by Akuma, this is the first game in which Ryu assumed the stance (as a tag-in pose).

Super Gem Fighter Mini Mix

  • Playable characters:
    •   Ryu's and Ken's run animation originated from their run animation in this game.

Street Fighter III: 2nd Impact - Giant Attack

  • Playable characters:
    •   Ken's eighth alternate costume in Ultimate is based off of his EX costume from this game.

Street Fighter III: Ryu Final

  • Playable characters:
    •   The animation of Ryu's Focus Attack is based on the Kaze no Kobushi technique from this manga.

Street Fighter Alpha 3

  • Spirits:
    •   Karin, Chun-Li (Street Fighter Alpha), Nash, Dan, Sakura, Gen, and Cody use artwork from this game.

Street Fighter III: 3rd Strike - Fight for the Future

  • Playable characters:
    •   The lightning bolt effect present at the start of Shin Shoryuken and Shippu Jinraikyaku is taken from this game.
    •   Yuji Kishi, the Japanese voice actor for Ken in Ultimate, voiced Ken in Japanese for the first time in this game.
    •   The sound effect used for Ryu and Ken's perfect shield in Ultimate is taken directly from this game.
  • Spirits:
    •   Yun, Yang, and Ibuki use artwork from this game.

Hyper Street Fighter II: The Anniversary Edition

Street Fighter IV

  • Playable characters:
    •   Focus Attack debuts in this game.
    •   Ryu's up and side taunts are also taken from this game.
    •   The orange KO background that appears after delivering the final hit of the match when using the Shin Shoryuken or Shippu Jinraikyaku debuts in this game.
    •   One of Ryu's victory poses, involving a punch toward the camera, is a reference to his victory animation in this game.
    •   Kyle Hebert (English) and Hiroki Takahashi (Japanese) have voiced Ryu, and Reuben Langdon (English) has voiced Ken, starting in this game. All three actors reprise their roles in Smash.
  • Assist Trophy:
  • Trophy:
    •   Ken's trophy is a rip of his model from this game.

Super Street Fighter IV

  • Playable characters:
    •   The way Ryu rears his arms back at the start of the Shin Shoryuken is based on the start-up animation of the Metsu Shoryuken from this game.
    •   The lightning effects of the Shinku Hadoken resemble the lightning effects from Gouken's version of the Denjin Hadoken in this game.
    •   the airial version of the Tatsumaki Senpukyaku works like Gouken's version of the move from this game.
  • Spirits:

Street Fighter V

  • Playable characters:
    •   The rising portion of Shippu Jinraikyaku moves at a diagonal angle rather than straight up, similarly to that of Guren Enjinkyaku.
    •   Ryu's design in Ultimate has been modified to resemble his appearance in Street Fighter V more closely.
    •   One of Ken's victory quotes is originally from this game.
    •   Ryu's purple palette swap in Ultimate is based off of his tenth color from this game.

Ultra Street Fighter II: The Final Challengers

  • Spirits:
    •   Evil Ryu's artwork is sourced from this game.