Taunt canceling
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Taunt Cancelling is a feature in Super Smash Brothers which cancels the taunt animation of a character but not the taunt sound. It is done by combining a taunt with the teetering animation that occurs when a character is on the edge of a platform. Pressing L at the moment of teeter will result in that character's taunt sound being played, but without the animation, allowing a player to move freely. When done rapidly, it is possible to have the same taunt sound be played multiple times overlapping each other. Any character can taunt cancel, but Luigi, Link, Samus, Kirby, and Fox will not produce a sound while doing so.