Lucina (SSBU)/Up special
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Lucina Up Special Hitbox Visualizations. | ||||
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Grounded | Aerial | |||
Overview
Hitboxes
Timing
Attack
The move enables ledge grabs from the front starting on frame 8. It lacks a window for backward ledge grabs, so Lucina cannot grab ledges from behind until a frame after the animation is over (frame 41 onward).
To B-reverse the move, the control stick has to be held backward either on the frame it is initiated, or until frame 5.
Intangible (grounded) | 4-5 |
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Intangible (aerial) | 1-5 |
Optional reverse | 5 |
Clean hit | 5 |
Mid hit | 6 |
Late hit | 7-11 |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
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Grounded | |||||||||||||||||||||||||||||||||||||||
Aerial |
Landing
Interruptible | 25 |
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Animation length | 34 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
State change |
Intangible |
Parameters
Horizontal speed multiplier on startup | 0.66 |
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Stick sensitivity to angle | 0.5 |
Maximum angle deviation | 20° |
Gravity after jump | 0.06 |
Aerial height multiplier | 1.1 |
Helplessness air speed multiplier | 0.4 |
Landing lag | 24 frames |
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