Super Jump
Super Jump | |
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An Inkling using Super Jump. | |
User | Inkling |
Universe | Splatoon |
Article on Inkipedia | Super Jump |
Super Jump (スーパージャンプ, Super Jump) is Inkling's up special move.
Overview
Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing. The move has a somewhat similar aesthetic to Hydro Pump, except that the water is replaced with ink.
Notably, it's the only move in Inkling's arsenal that can still ink characters even with a completely empty ink tank.
Instructional quote
Move List | Transforms into a squid and jumps straight up. Tilting left or right can change the angle a little. |
Origin
The Super Jump is a mechanic from Splatoon and Splatoon 2 that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the map to select a teammate, a friendly Squid Beakon, or their team's spawn point and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch, and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. The animation for the player colliding with the ceiling during a super jump in Smash is similar to the animation for colliding with an obstacle while swimming up a wall in Splatoon. Unlike in Smash, the Super Jump does not deal damage, nor does it leave behind ink.
Gallery
All Inkling color variations using Super Jump.
In other languages
Trivia
- Coincidentally, this move has the same name as one of Mario and Dr. Mario's custom special moves from Super Smash Bros. 4, Super Jump.