Limit (status)
Limit is Cloud’s fighter ability in in Super Smash Bros. 4 and Super Smash Bros. Ultimate.
Overview
Regardless of how full charge is obtained, Cloud will undergo a "Limit Break" status, emitting a blue, flame-like aura from his body, accompanied by the sound effect from Final Fantasy VII. If the gauge is fully charged via his down special, Cloud will also announce 「限界を超える」 (localized in Cloud's reveal trailer as "Limits are meant to be broken"). While retaining Limit Break status, most of his attributes change, with various increases to all his mobility stats. It also allows him to use a more powerful version of his special moves for one use, which will fully expend the Limit Gauge once performed. Though Limit Break lasts until Cloud expends the gauge or gets KO'd in Smash 4, it lasts only up to 15 seconds in Ultimate, forcing Cloud to behave more aggressively and charge wisely, as he can otherwise lose on a valuable KO option or be forced to use his regular, much less effective Climhazzard during a recovery situation.
The Limit Break status has no effect on Omnislash, and vice versa.
Technical Data
Stat increases
Stat | Base value | Multiplier | Resulting value |
---|---|---|---|
Walk acceleration | 0.1575 0.15 |
1.15× | 0.181125 0.1725 |
Walk speed | 1.155 1.1 |
1.15× | 1.32825 1.265 |
Dash speed | 2.145 1.8 |
1.1× | 2.3595 1.98 |
Run acceleration | 0.11 0.1 |
1.1× | 0.121 0.11 |
Run speed | 2.167 1.97 |
1.1× | 2.3837 2.167 |
Traction | 0.106 0.055 |
1.15× | 0.1219 0.06325 |
Air acceleration | 0.07 | 1.2× | 0.084 |
Air speed | 1.155 1.1 |
1.2× | 1.386 1.32 |
Air friction | 0.009 | 1.15× | 0.01035 |
Gravity | 0.098 | 1.1× | 0.1078 |
Fall speed | 1.68 | 1.1× | 1.848 |
Origin
Limit Breaks are a key feature of fights in Final Fantasy VII. Once the Limit Gauge is filled, the character can use a Limit Break, which, in Cloud's case, is any of his Special Moves in Smash.
Limit Break status is a reference to the blue aura that surrounds Cloud before he uses his Limit Breaks in Advent Children.