Super Smash Bros. Ultimate

Yoshi (SSBU)/Down special

< Yoshi (SSBU)
Revision as of 11:17, January 1, 2022 by Juju1995 (talk | contribs) (My first edit of 2022. Yoshi Bomb's stars don't cause hitlag.)
This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Yoshi Bomb.
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Hitbox visualization showing Yoshi's grounded down special, Yoshi Bomb
Hitbox visualization showing Yoshi's aerial down special, Yoshi Bomb

Overview

Hitboxes

Grounded

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Start
0 0 0 4.0% 0   Standard 0 100 80   7.0 top 0.0 7.0 10.0 0.5× 1.0× 0%               Flame   All All            
Fall
0 0 0 15.0% 10   Standard 60 72 0   6.8 top 0.0 5.5 0.0 0.7× 1.0× 0%               Kick   All All            

Aerial

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 15.0% 10   Standard 70 68 0   6.4 top 0.0 0.0 0.0 0.7× 1.0× 0%               Kick   All All            
Late
0 0 0 15.0% 10   Standard 70 68 0   6.4 top 0.0 5.5 0.0 0.7× 1.0× 0%               Kick   All All            

Landing

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 4.0% 6   Standard 50 40 0   4.0 top 0.0 0.0 0.0 0.0× 1.0× 0%               Punch   All All            

Timing