Template:UpdateList (SSBU)/3.1.0
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Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
Fixed the electric hitstun glitch in Training Mode.
Held item attacks have been removed.