Super Smash Bros. Ultimate

Sheik (SSBU)/Neutral special

< Sheik (SSBU)
Revision as of 16:01, July 12, 2021 by Zeckemyro (talk | contribs) (Please count frames properly and spell "Interruptible" properly next times.)
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Hitbox visualization showing Sheik's neutral special, Needle Storm

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.5% 0   Standard 0 167 0   1.5 top 0.0 0.0 0.0 0.8× 1.0× 0%               Slash   All All            

Timing

Uncharged

Charges between 7-8
Needles 11/14/17/20/23
Interruptible (grounded, aerial) 41, 35
Animation length (grounded, aerial) 69, 47
Grounded                                                                                                                                           
Aerial                                                                                                                                           

Full charge

86 frames to full charge

Needles 11/14/17/20/23/26
Interruptible (grounded, aerial) 48, 42
Animation length (grounded, aerial) 69, 47
Grounded                                                                                                                                           
Aerial