Alternate music
Alternate music sometimes plays in particular stages in Super Smash Bros. Melee. These tunes can be triggered by:
- Unlocking a certain stage or extra
- Holding down a certain button combination
They can also be triggered randomly.
Alternate music for normal stages
Every time any one of these stages is loaded up in Vs. Mode or Training Mode, there is a 12% chance that the alternate music will play instead of the normal music. If L or R is held while the stage is loading, the alternate music will be forced to play.
The alternate music for normal stages are:
- Icicle Mountain: Balloon Fight
- Great Bay: Saria's Song
- Temple: Fire Emblem
- Yoshi's Island: Super Mario Bros. 3
- Pokémon Stadium: Battle Theme
- Big Blue: Mach Rider
- Onett: Mother 2
- Kingdom: Dr. Mario
- Kingdom II: Dr. Mario
- Battlefield: Multi-Man Melee 1
- Final Destination: Multi-Man Melee 2
Alternate music for Adventure Mode stages
On the screen that shows what stage is coming next in Adventure Mode, alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon.
Here are the stages that have alternate music in Adventure Mode:
- Mushroom Kingdom: Super Mario Bros. 3
- Underground Maze: Fire Emblem
- Brinstar: Brinstar Depths
- Green Greens: Fountain of Dreams
- Corneria: Venom
- Pokémon Stadium: Battle Theme
- F-Zero Grand Prix: Mach Rider
- Onett: Mother 2
- Icicle Mountain: Balloon Fight]]
- Battlefield: Multi-Man Melee 1]]
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
- Temple: Great Bay
- Green Greens: Dream Land N64 (during Giant Kirby battle)
- Final Destination: Giga Bowser (during the fight against him)
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
After Classic Mode, Adventure Mode, All-Star Mode, Target Test (with every character), 10-Man Melee, 100-Man Melee, 3-Minute Melee, and 15-Minute Melee have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.
Alternate music for Target Test
The music can also be changed for any characters' Target Test. Pausing the game and holding L, R, and Z together will restart the match with the character of choice's theme song playing.