Ganondorf (SSBU)/Forward throw
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Ganondorf forward throw hurtbox and hitbox visualization | ||||
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Overview
Ganondorf uppercuts the opponent away. It is one of the highest damaging forward throws in the game. While it is useful to send opponent offstage to set up a edgeguard, it is also one of Ganondorf's two main KO throws at the ledge, along with back throw.
Ganondorf Forward Throw KO%s on Final Destination VS Mario w/Optimal DI | ||
---|---|---|
Circumstance | Kill% | Stick angle |
At the ledge | 179.06% | 153° |
Center | 257.28% | 180° |
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 8.0% | ![]() |
Forward | 68 | 70 | 0 | 0.0× | ![]() |
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Timing
Invincibility | 1-13 |
---|---|
Hitbox | 11-12 |
Throw Release | 13 |
Interruptible | 40 |
Animation length | 60 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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