Super Smash Bros. 4

R.O.B. (SSB4)/Forward smash

R.O.B. forward smash hitbox visualization
ROBFSmashUp.gif
ROBFSmash.gif
ROBFSmashDown.gif

Overview

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Hitboxes

Angled up

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0   32 100 0 5.3 0 0.0 11.7 11.3 1.0x 0.5x 0%               Shock   0.0 10.8 8.0
1 0 11.5% 0   32 100 0 4.0 0 0.0 14.9 21.2 1.0x 0.5x 0%               Shock   0.0 10.55 7.0
2 0 6% 0   32 100 0 2.8 0 0.0 18.8 33.0 1.0x 0.5x 0%               Shock   0.0 10.3 6.0

Angled forward

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0   32 100 0 5.3 0 0.0 10.3 12.0 1.0x 0.5x 0%               Shock   0.0 10.3 8.0
1 0 11.5% 0   32 100 0 4.0 0 0.0 10.3 22.0 1.0x 0.5x 0%               Shock   0.0 10.3 7.0
2 0 6% 0   32 100 0 2.8 0 0.0 10.3 34.0 1.0x 0.5x 0%               Shock   0.0 10.3 6.0

Angled down

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0   32 100 0 5.3 0 0.0 8.9 11.3 1.0x 0.5x 0%               Shock   0.0 9.8 8.0
1 0 11.5% 0   32 100 0 4.0 0 0.0 5.7 21.2 1.0x 0.5x 0%               Shock   0.0 10.0 7.0
2 0 6% 0   32 100 0 2.8 0 0.0 1.8 33.0 1.0x 0.5x 0%               Shock   0.0 10.3 6.0

Timing

Charges between 9-10
Hitboxes 16-17
Animation length 54
Interruptible 55
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox