Talk:Mega Evolution (Charizard)

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Merge

Hilarious that I was also the one to suggest this idea years ago.

Anyways, in accordance with this, in which it was agreed upon that special moves are to be an exception to the "fan term takes precedence over official name" rule we go by, I'm repurposing the move proposal that was put up and turning it into a merge proposal instead, since Mega Evolution can absolutely be covered on one page, in spite of any differences between how the moves function; we've seen it time and time and time and time and time again, so I don't see why this (or this, for that matter) should be any different.

However, if we truly believe that these pages should be split, then I will simultaneously vouch for all of the given examples to be split themselves (barring Echoes) for consistency's sake.

Talk it out here. Aidan, the Springing Rurouni 18:55, April 6, 2021 (EDT)

Merge all the way. Having watched this proposal intently almost ever since I first joined the wiki, and between how much I've vouched for as much "official-ness" as possible in the past in addition to the points Aidan just made, I've got nothing new to add. Sincerely, Samuel the NEW AMIIBO TRAINER!!! SamtheBKBossSIGN.png 19:23, April 6, 2021 (EDT)
If we end up leaving these pages separate, I must fervently beg that we not split those other pages you mentioned. As others here have pointed out, this is an interesting case in which two identically-named moves have extremely different functionalities in-game; if these two are not merged, I ask that these remain the only exceptions. Sincerely, Samuel the NEW AMIIBO TRAINER!!! SamtheBKBossSIGN.png 20:05, April 6, 2021 (EDT)

Severely oppose. The Final Smashes are mechanically wholly dissimilar and the only thing they have in common is a loose basis in the same mechanic in their home series. There's no reason to cover them together when they functionally have nothing in common. Miles (talk) 19:29, April 6, 2021 (EDT)

Addendum: at the most literal, if we were to insist that the names be official, the only acceptable implementation of that in my book would be "Mega Evolution (Charizard)" and "Mega Evolution (Lucario)" being separate pages. Miles (talk) 19:34, April 6, 2021 (EDT)
I still fail to see how that qualifies for a split, while Critical Hit gets left alone. The other ones I gave, I can live with, but I'd just prefer this be an all-or-nothing type of deal. Aidan, the Springing Rurouni 20:08, April 6, 2021 (EDT)

Oppose I agree with Miles here, there is no reason to merge moves that are completely different from each other in every way, and you don't even have the "same name" excuse when they're called 'Mega [Pokemon's name]". It goes completely against the precedent we've set elsewhere, and this case is not remotely similar to that of Landmaster and Critical Hit, there's no real logical reason here for merging such different content together. Omega Tyrant TyranitarMS.png 19:53, April 6, 2021 (EDT)

Officially, they're called "Mega Evolution"; this page, much like Mega Lucario, has been under a fan name this entire time. Aidan, the Springing Rurouni 19:58, April 6, 2021 (EDT)
Then in the case, if you really want to use the official name (though Mega Charizard X and Mega Lucario works just fine), then you follow Miles' idea, which we already did in the precedent set by Blaster (where moves with the same official name but very different properties/functions led to them being separated). Omega Tyrant TyranitarMS.png 20:08, April 6, 2021 (EDT)
As I said, the proposal I linked to earlier reached consensus on special moves both using their most recent names and being an exception to the "fan names override official names if they're more popular" rule we have. I was always under the impression that those were separated due to the different custom moves, but I guess that distinction makes more sense in this context. Aidan, the Springing Rurouni 20:22, April 6, 2021 (EDT)

Oppose though I like Miles' idea. Charizard's is more similar to Super Dragon in that it has a restricted moveset; Lucario's is more similar to Wario-Man where it keeps its moveset but it becomes stronger. The Landmasters are near-carbon copies with some parameters tweaked, same with the Starstorms. Counters are the same except maybe duration and effect. Zero Lasers are just recolors. Roy's Critical Hit is different but not as different as the Mega Evolutions. The Blasters all have separate pages with the characters in brackets despite being even more similar than the Mega Evolutions. --CanvasK (talk) 19:59, April 6, 2021 (EDT)