Zelda (SSBB)/Grab
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Overview
Grabboxes
Standing grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 9.6 | 10.0 | ||
1 | 3.8 | 0 | 0.0 | 9.6 | 4.0 |
Dash grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 8.8 | 9.0 | ||
1 | 3.8 | 0 | 0.0 | 8.8 | 2.5 | ||
2 | 3.8 | 0 | 0.0 | 8.8 | -3.0 |
Pivot grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 9.5 | -13.0 | ||
1 | 3.8 | 0 | 0.0 | 9.5 | -7.0 | ||
2 | 3.8 | 0 | 0.0 | 9.5 | -1.0 |
Timing
Standing grab
Grab | 12-13 |
---|---|
Animation length | 29 |
Dash grab
Grab | 11-12 |
---|---|
Animation length | 39 |
Pivot grab
Grab | 14-15 |
---|---|
Animation length | 35 |
Lag time |
Grab |