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Talk:List of developers significant to Super Smash Bros.

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Revision as of 23:20, February 1, 2021 by SenorMexicano (talk | contribs)
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Couple of things

  1. I don't think each section needs a wikipedia tag. Why not just put it at the top of the article and call it good?
  2. The Iwata text is ripped from his base article. It should be summarized, not plagiarized. Serpent SKSig.png King 22:57, 29 May 2017 (EDT)
  1. The Wikipedia tag doesn't support mention of more than one page.
  2. It would not be in the final article; I just included it for the sake of the outline. Nyargleblargle.pngNyargleblargle (Contribs) 23:59, 29 May 2017 (EDT)

Ken Sugimori

Is he really a notable developer as far as Smash is concerned? He drew a newcomer poster for Smash 4, but for example so did Nomura. --Rdrfc (talk) 05:34, April 19, 2020 (EDT)

Neutral, leaning towards Remove. Yeah, I don't really know about this one. This list is stated to contain developers significant to either Smash or one of its major franchises, and you could easily argue that Sugimori is and has been HUGELY significant to Pokemon, which is unarguably a major franchise in Smash. But by that logic, why isn't the lead developer for the Pokemon games included here too? (pardon my Pokemon staff ignorance) This is a sort of slippery slope to ride down - I personally don't mind keeping him here, but since he does not seem to have strongly contributed to Smash specifically, it would incentivize the addition of lead developers for many other franchises in Smash. We should probably provide better specification for what qualifies a dev to be listed here. Acgamer28 15:22, April 19, 2020 (EDT)

toby fox

Toby fox helped remix MEGALOVANIA and I think helped design the Sans mii costume, and is friends with sakurai —Preceding unsigned comment added by 73.15.147.53 (talkcontribs) 03:42, February 2, 2021 (UTC)

This doesn't necessarily make him significant to the development of the series. He had a relatively small impact on it. ihaveahax (talk) 22:45, February 1, 2021 (EST)
1 song and 1 costume compared to the biggest names in the industry, whom Smash, and possibly modern Nintendo, wouldn't exist without. --CanvasK (talk) 22:48, February 1, 2021 (EST)
Honestly I think we should transform this article into one about outside staff (aka guest staff) that worked on some part of the game. This would primarily include staff that contributed towards artwork or music. The current way the article is barely touches upon the many many developers the game actually had. Shigeru Miyamoto, as far as I know, isn't even relevant to the series outside of presenting the game at E3. We should instead be focusing on the lesser known developers that still provided a major impact on the series' development (That's a topic for another discussion though). Would anyone be in support of transforming this page into exclusively outside/guest staff? Señor Mexicano (talk) 23:02, February 1, 2021 (EST)
On one hand Miyamoto created many of the series that Smash built itself on, on the other hand I'm not sure what he has done with development. I wouldn't be opposed to the idea of changing the article's scope. Another idea would be a new article "List of developers who contributed to Super Smash Bros.". --CanvasK (talk) 23:12, February 1, 2021 (EST)
As I've stated already, there are many many countless developers significant to the series that don't really get much spotlight. This article only lists a few of them and some of them are hardly relevant. I think the best course of action would be to just change the scope of the article and change the name. "List of developers who contributed to Super Smash Bros." would be a lengthy article and could just be summarized in the form of the staff credits pages we already have. Señor Mexicano (talk) 23:20, February 1, 2021 (EST)