Talk:Mr. Game & Watch (SSBU)
Glitch shown on video?
I was watching Samsora's YouTube video, I also saw a glitch which Game Watch's down smash connects with Wolf's up tilt despite standing on a platform. How are wevsupposed to place this? Source: https://m.youtube.com/watch?v=02kIOaPCDcw --Derekblue1 (talk) 13:47, January 23, 2020 (EST)
Regarding move names
Would it be reasonable to add names to all of Mr. Game & Watch's attacks? They might not be named in-game, but their source of inspiration and their likely names feel pretty obvious, so I'm just curious about the possibility. --MissingNumbers (talk) 04:04, August 12, 2020 (EDT)
- While I agree that we could probably find names for a good few of them, not all of the game names would work easily. Can you imagine calling his back-aerial "Turtle Bridge," or can we even figure out which game to call his forward-aerial by? And then we'd have to do the same thing on his Melee, Brawl & 3DS-Wii U pages. I'm not saying you shouldn't, but it may turn out to be very difficult.
- P.S. A new topic goes at the bottom of a talk page. Sincerely, Samuel the Banjo-Kazooie Boss. 07:32, August 12, 2020 (EDT)
Glass cannon?
I'm in strong disagreement with the application of the term "Glass cannon" to G&W. A glass cannon is a character with good offense but bad defense, which makes no sense-- he has the best OOS option in the game, an absolutely incredible recovery that's nearly impossible to edgeguard, fantastic landing mixups that make juggling him or punish his landings impossible (thanks to up-special and d-air), and a very low profile (enhanced by dtilt) that lets him dodge a lot of moves. Not to mention all his moves are safe on shield.
In what universe is that a glass cannon? A glass cannon is Jigglypuff, or Ganon.
Idk how to sign this, I'm not experienced with wiki. I don't think I'm even signed in, lol. But, written by Aerovistae.