Super Smash Bros. Ultimate

Gigaslash

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Revision as of 18:17, December 22, 2020 by Yug Guy (talk | contribs) (Filled out Names in other languages section. All names taken from Smash Ultimate. Have not provided translations since my skills are not perfect, would appreciate some help with that.)
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Gigaslash
Hero Final Smash SSBU.gif
User Hero
Universe Dragon Quest
Article on Dragon Quest Wiki Gigaslash

Gigaslash (ギガスラッシュ, Gigaslash) is Hero's Final Smash in Super Smash Bros. Ultimate.

Overview

In this Final Smash, Hero performs an upward slash and if the hit manages to damage at least one opponent, then they will be trapped in place and a cutscene will play where the remaining non-playable Dragon Quest Heroes (in order of appearance, the Heroes from II, V, VI, VII, X, IX and I) appear and gather their weapons together, shooting energy upwards into the air, with the energy charging Hero's sword, who then attacks with an outward slash. The game cannot be paused for the duration of the move.

The Final Smash is comprised of two hits, with the second hit only being activated if the first hit manages to hit a player. The first hit of the move is a ranged sword swing with an electric effect, dealing 8% damage to any opponents that have taken damage from the hit. The second hit activates after the cutscene finishes and deals 39% damage with immense knockback. On Final Destination, the attack can KO Mario at 15% at the ledge and 40% at the center (Percentages are from damage dealt with the Smash Ball variant of the Final Smash). According to the cutscene, the second hit is the result of a powerful electric slash from the sword that the Hero wields. Likewise, the second hit of Gigaslash will have an electric effect, similar to the first.

Instructional quote

Super Smash Bros. Ultimate Move List Hero (SSBU) The hero swings his sword forward. If it hits an opponent, the hero calls upon the power of past protagonists. This attack can hit up to three fighters and will launch them all at the end of the move.

Origin

Eight using Gigaslash in Dragon Quest VIII.

Gigaslash is a powerful, recurring ability in the Dragon Quest series, first seen in Dragon Quest VI. Despite its name suggesting a physical attack, the move is a magical attack; it deals immense Zap damage on a single group of enemies. The heroes channeling lightning also resembles Kazapple, a magic spell that draws MP from the entire party to activate.

Gallery

Names in other languages

An icon for denoting incomplete things.
Language Name
Japan Japanese ギガスラッシュ, Gigaslash
UK English Gigaslash
Quebec French (NTSC) Gigentaille
Germany German Gigahieb
Mexico Spanish (NTSC) Megaestocada
Italy Italian Mega fendente
South Korea Korean 기가 슐래시, Gigaslash
Netherlands Dutch Gigaslag
Russia Russian Гигаслеш

Trivia

  • The Hero from Dragon Quest V is the only Hero that is not depicted wielding a sword. He instead wields a staff.
  • Gigaslash is one of four Final Smashes to incorporate a pre-rendered cinematic, along with All-Out Attack, House of Boom, and Supernova.
    • The art assets used for said cinematic appear to be recycled from Dragon Quest: Monster Battle Road Victory.
    • Like these Final Smashes, Gigaslash's cutscene plays at 30 frames per second, as opposed to the rest of the game running at 60 frames per second. It's likely this was done as a space-saving measure.
  • Gigaslash is one of seven Final Smashes that removes the damage percentages during its duration, the other six being Triple Finish, Team Star Fox, Team Star Wolf, All-Out Attack, House of Boom, and Supernova.
    • Along with Triple Finish, All-Out Attack, House of Boom, and Supernova, the damage percentages are removed for the entire duration of the Final Smash, even upon start up.
  • At around 7 seconds, Gigaslash had been the longest duration out of any cinematic Final Smash, with Supernova now being the longest at around 8 seconds.
  • Ultimate's depiction of Gigaslash was later referenced in the arcade game Dragon Quest: Scan Battlers.[1] The name translates to Ultimate Gigaslash.
  • If the player returns to the Switch home screen during the cinematic, the animation of Hero swinging his electrified sword will be out of sync with the cutscene and cut to white early.
  • A glitch can occur with 3 players: when one player uses a Bomber and a Hero uses Gigaslash at the right time on the opposing player, the cutscene will be slowed down and the Hero's model will be out of sync.
    • This can also occur with All-Out Attack.

References