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House of Boom (トラップルーム, Trap Room) is Steve's Final Smash in Super Smash Bros. Ultimate.
Description
Steve places a giant piston in front of himself, which then extends outwards to hit any opponents in range. The first victim caught is taken into a cutscene where they are thrown into the House of Boom, a structure filled with TNT. Creepers and Zombies attack the victim, producing an explosion. Steve enters the frame and eats a victory steak, after which the victim is launched. Any other opponents struck by the piston will just take knockback from it.
Origin
While the House of Boom does not naturally appear in Minecraft, it bears a strong resemblance to strongholds, structures that generate in the Overworld that serve as the only entrances to the End dimension, where the fight against the Ender Dragon takes place (although unlike the House of Boom, strongholds are found underground rather than on the surface). There are also structures in Minecraft that contain harmful traps, such as desert pyramids, which contain rooms with chests filled with valuable loot and a pressure plate that can activate TNT hidden underneath, should an unsuspecting player fall onto it.
Masahiro Sakurai stated that the Final Smash was inspired by seeing players create buildings filled with traps to harm their opponents. The first-person perspective seen just before the explosion resembles Minecraft's default camera mode, with the irregular movement characteristic of a computer mouse.
Trivia
- The actual "House of Boom" is a pre-rendered cinematic for everything besides Steve and the victim. Noticeable ghosting and compression artifacts can be seen during the explosion.
- This makes it the third Final Smash to incorporate a pre-rendered segment after All-Out Attack and Gigaslash. Like these two, the animation is rendered at 30 frames per second (likely as a space-saving measure), as opposed to the rest of the game running at 60 frames per second.
Final Smashes
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The Mighty Jinjonator · Infernal Climax · Giga Bowser (), Giga Bowser Punch () · Shadow Mario Paint · Progenitor God Ruptured Heaven · Blue Falcon · Mega Evolution () · Awakening Aether · Omnislash (), Omnislash / Omnislash Ver. 5 () · Torrential Roar · Daisy Blossom · Dark Pit Staff · Phazon Laser · Rocketbarrel Barrage (), Hyper Rocketbarrel () · Konga Beat (), Jungle Rush () · Doctor Finale · NES Zapper Posse · Landmaster (), Team Star Fox () · Landmaster (), Team Star Fox () · Beast Ganon (), Ganon, The Demon King () · Secret Ninja Attack · Gigaslash · Iceberg · Great Aether · Max Malicious Moonsault · Killer Wail · Dream Town Hall · Puff Up · All-Out Attack · Final Blaster · Shippu Jinraikyaku / Shinryuken · Waddle Dee Army (), Dedede Burst (), Dede-Rush () · Blast-o-Matic · Cook Kirby (), Ultra Sword () · Triforce Slash (), Ancient Bow and Arrow () · Giga Mac (), Giga Mac Rush () · Aura Storm (), Mega Evolution () · PK Starstorm · Critical Hit · Negative Zone (), Poltergust 5000 (), Poltergust G-00 () · Mario Finale · Critical Hit · Mega Legends · Galaxia Darkness (), Darkness Illusion () · Psystrike · Omega Blitz · Full Blast · Final Edge · ARMS Rush · Octopus · Sacred Arrow · PK Starstorm · End of Day · Super Pac-Man · Black Hole Laser · Peach Blossom · Volt Tackle · Volt Tackle · Petey Piranha · Palutena's Army (), Three Sacred Treasures (), Lightning Chariot () · Triple Finish · Burning Sword · Grand Cross · Plasma Scream · Diffusion Beam (), Super Diffusion Beam (), Guided Robo Beam () · Pair Up · Power Star (), Grand Star () · Critical Hit · Shin Shoryuken / Shinku Hadoken · Zero Laser · Supernova · Light Arrow (), Sheikah Dance () · Chain Attack · Grand Cross · Grenade Launcher (), Covering Fire () · Super Sonic · Sealing the Keyhole · House of Boom · Triple Wolf · Triforce Slash · Dream Home · Wario-Man · Wii Fit · Landmaster (), Team Star Wolf () · Super Dragon (), Stampede! () · Triforce Slash · Light Arrow (), Triforce of Wisdom () · Power Suit Samus (), Gunship (), Zero Laser ()
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