Rollout

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Revision as of 04:24, July 12, 2008 by smashwikia>Silverdragon706 (Reverted edits by 67.160.90.182 (talk) to last version by Bman87301.)
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Jigglypuff's Rollout.
For the combo video, see Rollout (video)

Rollout is a special move used by Jigglypuff in Super Smash Bros. Melee and Super Smash Bros. Brawl, which is charged by holding the "special" button and executed by releasing it. Charging raises the speed, damage and knockback of the attack, dealing 18% damage when fully charged (when the higher-pitch sound has started). It deals high horizontal knockback. Hitting an opponent causes Jigglypuff to rebound for a short distance.

The knockback is usually a low diagonal. When Rollout is used in the air, the opponent is sent straight upward.

In Brawl, Jigglypuff can charge further into a super charge (in which the controller will "rumble" if applicable). This will not cause any more damage or knockback, but Jigglypuff will roll further and will be less affected by gravity when it travels through the air.

Jigglypuff can change direction back and forth during the Rollout. In Melee's Adventure Mode, it is one of the fastest ways to move around.

If used in the air or off of a ledge, Jigglypuff is unable to get out of the move until it lands, so be careful when using it. In Melee, this move puts Jigglypuff in a helpless state if the attack ends while Jigglypuff is in the air. This does not happen in Brawl. However, if you hit an opponent in midair and there is a gap, Jigglypuff will hit the opponent and float down though the gap, resulting in a self destruct.

Rollout is a rock-type move in the Pokémon games. Learned mostly by spherical Pokémon, the damage it deals increases with each consecutive turn in which it hits an opponent.[1]

Template:Jigglypuff Special Moves

References

  1. ^ 2008-06-21. Rollout (move). Bulbapedia. Accessed 2008-06-28.