Super Smash Bros. Ultimate

Falco (SSBU)/Down tilt

< Falco (SSBU)
Revision as of 00:17, July 30, 2020 by Zeckemyro (talk | contribs) (→‎Update History: do NOT confuse total frames on UFD with FAF. FAF is the first actionable frame, in this case being 30, so the move lasts 29 frames in total. FAF is 30.)
Hitbox visualization showing Falco's down tilt.
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Overview

Update History

  8.0.0

  •   Down tilt has less startup (frame 10 → 8), with its total duration reduced as well (FAF 32 → 30).
  •   It launches at a more vertical angle (75° → 85°), improving its combo and KO potential.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Standard 50 90 0   2.6 tail2 -4.1 0.0 0.0 1.0× 1.0× 40%               Slash   All All            
1 0 0 12.0% 0   Standard 40 88 0   3.5 tail2 1.9 0.0 0.0 1.0× 1.0× 40%               Slash   All All            
2 0 0 10.5% 0   Standard 40 88 0   3.3 tail2 7.8 0.0 0.0 1.0× 1.0× 40%               Slash   All All            

Timing

Hitboxes 8-10
Interruptible 30
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible