Super Smash Bros. Ultimate

Isabelle (SSBU)/Neutral attack

< Isabelle (SSBU)
Revision as of 06:23, July 13, 2020 by Raul Retana (talk | contribs) (Added hitstun)
Hitbox visualization showing Isabelle's jab.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.0% 0   Standard 14 30 0   2.5 top 0.0 5.5 5.0 0.8× 0.5× 0%               Toy Hammer   All All             +14 frames
1 0 0 2.0% 0   Standard 14 30 0   2.5 top 0.0 5.5 8.0 0.8× 0.5× 0%               Toy Hammer   All All             +14 frames
2 0 0 2.0% 0   Standard 14 30 0   2.5 top 0.0 5.5 11.0 0.8× 0.5× 0%               Toy Hammer   All All             +14 frames

Timing

Hitboxes 3-4
Earliest continuable 14
Interruptible 20
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible