Overview

Ness's down tilt in Super Smash Bros. involves Ness doing a small very fast low kick with very low knockback though with moderately good stun. The move does 3% and has a small hitbox. Thanks to the speed, the move links into itself as well as a grab. Also, it can lead into a potential infinite along the wall, provided the opponent not smash DI. While it is not as often used as up tilt, it is still quite a useful tilt, especially in comparison to most characters.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 3% 0   2 20 0 80 19 20 0 0           Kick
1 0 3% 0   2 20 0 100 20 140 0 0           Kick

Timing

Earliest continuable is for another down tilt only.

Hitbox 4-8
Earliest continuable frame 11
Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point