Ganondorf (SSBM)/Back throw

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< Ganondorf (SSBM)
Revision as of 01:59, March 25, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm|y}} ==Overview== ==Throw data== ===Hitbox=== {{MeleeHitboxTableHeader}} {{MeleeHitboxTableRow |id=0 |damage=5% |sd=0 |angle=70 |bk=70 |ks=100 |fkv=0 |r=1000 |bn=13...)
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Overview

Throw data

Hitbox

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 5% 0 AngleIcon70.png 70 100 0 3.906 13 5.859 0.0 0.0 HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 5% 0 AngleIcon70.png 70 100 0 3.5154 12 3.1248 0.0 0.0 HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
2 0 5% 0 AngleIcon70.png 70 100 0 2.7342 4 0.0 0.0 0.0 HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick

Throw

Damage Angle BK KS FKV Effect
Throw 4% AngleIcon135.png 30 130 0 Normal (effect)
Release 3% Sakurai angle 60 100 0 Normal (effect)

Timing