Super Smash Bros. Melee

Mario (SSBM)/Forward aerial

< Mario (SSBM)
Revision as of 15:03, March 15, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Mario's forward aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTabl...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Mario's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 15% 0   30 70 0 3.1248 31 0.0 0.0 0.0             Punch
1 0 15% 0   30 70 0 3.906 32 3.1248 0.0 0.0             Punch

Timing

Initial autocancel 1-2
Hitboxes 18-22
Ending autocancel 43-
Interruptible 60
Animation length 74
                                                                                                                                                   
                                                                                                                                                   

Landing lag

Animation length 21
L-cancelled animation length 10
Normal                                           
L-cancelled                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible