Super Smash Bros. Ultimate

Mr. Game & Watch (SSBU)/Up tilt

< Mr. Game & Watch (SSBU)
Revision as of 21:40, January 5, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|550px|Hitbox visualization showing Mr. Game & Watch's up tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ult...)
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Hitbox visualization showing Mr. Game & Watch's up tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
1 0 0 7.0% 0   Standard 0 100 60   4.5 top 0.0 14.0 8.0 1.0× 1.0× 0%               Kick   All All            
0 0 0 7.0% 0   Standard 0 100 60   3.0 top 0.0 10.6 5.2 1.0× 1.0× 0%               Kick   All All            
3 0 0 7.0% 0   Standard 0 100 80   4.5 top 0.0 14.0 8.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 7.0% 0   Standard 0 100 80   3.0 top 0.0 10.6 5.2 1.0× 1.0× 0%               Kick   All All            
Late hit
1 0 0 7.0% 0   Standard 50 117 0   4.5 top 0.0 14.0 -8.0 1.0× 1.0× 0%               Kick   All All            
0 0 0 7.0% 0   Standard 50 117 0   3.0 top 0.0 10.6 -5.2 1.0× 1.0× 0%               Kick   All All            

Timing

Hands intangible 1-39
Front arm intangible 10-12
Hit 1 10-12
Back arm intangible 20-22
Hit 2 20-22
Interruptible 34
Animation length 39
Hitboxes                                                                               
Front arm                                                                               
Back arm                                                                               
Hands                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible