Spirit
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Type
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Rank/Slots/Power
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Ability
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Battle character(s) and stage
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Battle conditions
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Rating
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![Shulk Spirit.png](https://ssb.wiki.gallery/images/thumb/0/08/SSBU_spirit_Shulk.png/62px-SSBU_spirit_Shulk.png) Shulk
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Fighter spirit, as worthless as he is at not being a nerd.
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—
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File:Fiora2.png Fiora
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![SpiritTypeShield.png](https://ssb.wiki.gallery/images/thumb/7/70/SpiritTypeShield.png/20px-SpiritTypeShield.png)
- No. No no no no no. Fiora is more of a glass cannon than Shulk is for crying out loud. [-3]
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- ★★★ ⬢ 9,300
- Oh please. Fiora doesn't even get a chance to learn a fifth art, she's not deserving of rank three. [-2]
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- Made of Metal
- This is the Homs Fiora spirit. Need I say more? [-3]
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- Lucina+Shulk, Gaur Plain (BF)
- Probably can't do much better. [±0]
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- You have reduced defense after a little while
- Fiora's arts include "4-hit combo", "backstab", "break", "daze", and "bleed". Shulk's the one with "lower defense". He's on the field at the time so it's not unreasonable, but. [±0]
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-8
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![Mechafiora.png](https://ssb.wiki.gallery/images/thumb/f/f4/SSBU_spirit_Mecha-Fiora.png/100px-SSBU_spirit_Mecha-Fiora.png) Mecha-Fiora
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0.46 A : 0.54 D
- This is correct. Mecha-Fiora can be adapted to fit various roles. [+2]
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- ★★★★ ⬡⬡⬡ 13,200 (4,058 - 10,149)
- On one hand I think "that's a bit much", since she's literally falling apart and is expected to just die at random later. On the other hand she hosts Meyneth, goddess of Mechonis, and borrows her power and Monado. So I dunno. [±0]
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- Jump ↑
- Agility is not a particular thing of hers. [-1]
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- Corrin+Shulk, Reset Bomb Forest
- Corrin confuses me while also feeling about as good as you can get, so dunno what to say about it. But I fail to see the stage connection at all here, it just doesn't make sense. [-2]
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- Hostile assist trophies will appear (Riki)
- Heropon very cool but Fiora has the least connection to him out of the whole party. [-1]
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-2
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![Reyn.png](https://ssb.wiki.gallery/images/thumb/e/e3/SSBU_spirit_Reyn.png/41px-SSBU_spirit_Reyn.png) Reyn
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0.2 A : 0.8 D
- Reyn is face-tank extraordinaire and you're tryin' to tell me that not only he's not a Shield spirit, but he loses to Attack spirits. C'mon man. (The attack:defense ratio isn't even that good, Reyn's no slouch at damage either.) [-3]
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- ★★ ⬡ 4,300 (1,662 - 6,688)
- This is probably fair. Reyn is just beef, aside from gains without brains he's mostly a regular dude. [+2]
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- (no ability)
- They could've done so much here, but they just didn't. [-1]
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- Ryu, Gaur Plain (BF)
- Okay Reyn is buff, but at least give him Ike, he's got a sword. [-2]
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- The enemy has super armor but moves slower
- Timed Stamina battle
- The enemy loves to taunt
- This is pretty good. I happen to think shielding would've been better than armour but it's fine by itself. [+2]
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-2
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![Sharla Spirit.png](https://ssb.wiki.gallery/images/thumb/8/83/SSBU_spirit_Sharla.png/40px-SSBU_spirit_Sharla.png) Sharla
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![SpiritTypeAttack.png](https://ssb.wiki.gallery/images/thumb/6/6f/SpiritTypeAttack.png/20px-SpiritTypeAttack.png)
- Not a fan of this choice. Sharla might have a gun but she's mostly a healer. [-1]
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- ★★ ⬢ 3,700
- Very appropriate: slightly below average support. [+2]
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- Ray Gun Equipped
- Missed opportunity, should've been the Insight Staff instead (that's the snipy weapon). [-1]
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- Zero Suit Samus, Gaur Plain
- Yeah this is the best option. [+2]
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- Ray Guns only
- The enemy's shooting items have increased power
- The enemy starts the battle with a Ray Gun
- Again, Ray Gun isn't the snip snip. (To be fair, this stage would suck to try and snipe on.) [-1]
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+1
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File:Dunban Spirit.png Dunban
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0.55 A : 0.45 D
- This was a tough choice but I think they got it right: he's primarily a tank, and he does his tanking via large amounts of damage. A more skewed ratio would've been perfect. [+2]
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- ★★★ ⬡⬡ 9,200 (2,939 - 8,844)
- Seems a bit high, but Dunban is Hero of the Homs and was the only one who could control the Monado in the fourteen years pregame. I think it fits. [+2]
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- Sword Attack ↑
- Yeah that's it chief. [+2]
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- Mii Swordfighter (Dunban wig/outfit)+Shulk, Gaur Plain
- lol [+3]
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- Defeat the main fighter to win
- The enemy will suddenly have a Final Smash
- The enemy's melee weapons have increased power
- Dunban has an art that fills his talent gauge so the sudden FS fits. The other bits feel tacked on but they aren't ridiculous. [+2]
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+11
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