Talk:Ken (SSBU)
Can somebody create an “attributes” section for Ken like we did Lucina and Chrom?
That way, we have a much more specific version of how Ken plays as his own character, rather than compared to Ryu. Lou Cena (talk) 04:11, 24 February 2019 (EST)
Edit Requests:
About 3.0.0 changes: The edge attack hitlag reduction is not at all a nerf. It puts both Ken and the opponent who is hit into less freeze frames, but ultimately resulting in the exact same outcome as 2.0.2. Also, in 3.0.0, both Ken and Ryu's Shoryuken animations were altered on frames 4 and 5. https://twitter.com/Meshima_/status/1119208806972452864 https://twitter.com/Meshima_/status/1119208446451040257 I've already included this change on Ryu's page, but if someone could add it to Ken's, it would be appreciated.
I would like to add a section similar to the one for Ryu, that's right above the moveset table, all you have to do is change the quote to the one for Ken in the Move List description and change the names for the images from Ryu to Ken
More Edit Requests:
Some of the information in the "Victory Poses" section is incorrect.
The "Punches twice, does a roundhouse kick similar to his forward smash" victory should contain the information that it is "based off of his victory pose throughout the series, specifically his Street Fighter V variant."
The "kicks twice and performs a beckoning gesture, saying 'I knew I'd win! Hah!'" victory is not based on any victory from Street Fighter V. It is instead based off of one of Ken's round start animations from Street Fighter Alpha.
The "I knew I'd win" quote does not exist in Street Fighter V. It originates from Street Fighter IV. It is also in Street Fighter X Tekken.
This last one is subjective, but the black costume for Ken seems to closer resemble Light Kick + Heavy Punch from Street Fighter III: 2nd Impact, or Light Punch + Medium Kick + Heavy Punch from Street Fighter III: 3rd Strike, rather than being based off of Violent Ken.
Roundhouse Kicks pages
I added a split tag because Ken’s roundhouse kicks might need their own page, including origin sections. They are technically special moves after all. If the roundhouse kicks did get their own page though, would they require one page for each move, or should they both share a page? Lou Cena (talk) 15:38, July 8, 2019 (EDT)
- Support with shared page. We've never really had "command normals" (for lack of a better term) like this in Smash before, so that might be worth at least one page, but the two moves are so functionally similar (besides Oosoto being a strong single-hit and Nata a weaker multi-hit) that a separate page for each of them would probably be overkill. b2jammer (talk) 20:40, July 11, 2019 (EDT)
- Since they're tied to his neutral special move (as they are his replacement for the Shakunetsu), I think noting them over there would not be an out of place thing to do. Aidan, the Rurouni 21:16, July 11, 2019 (EDT)
- They’re tied to his neutral special move? Is there something in the code that says they’re part of his neutral special? Also, even if they were, they bear absolutely no resemblance to a Hadoken anyways. That lack of resemblance, as well as the fact that there are two of them, makes a little more sense to have their own page. Lou Cena (talk) 21:31, July 11, 2019 (EDT)
- While I can't provide code, seeing as how I'm not RTB or anyone like that, given that other inputs are for his other special moves (except for down special, which has no input to begin with), as well as the fact that Ken has no Shakunetsu (as is the case in Street Fighter), it doesn't really take a genius to put two and two together. Aidan, the Rurouni 21:45, July 11, 2019 (EDT)
- They’re tied to his neutral special move? Is there something in the code that says they’re part of his neutral special? Also, even if they were, they bear absolutely no resemblance to a Hadoken anyways. That lack of resemblance, as well as the fact that there are two of them, makes a little more sense to have their own page. Lou Cena (talk) 21:31, July 11, 2019 (EDT)
- Since they're tied to his neutral special move (as they are his replacement for the Shakunetsu), I think noting them over there would not be an out of place thing to do. Aidan, the Rurouni 21:16, July 11, 2019 (EDT)
I don't think this split is necessary, mostly because the result would be very stub-like. Sure they're "technically" special moves but they're practically just extra attacks. Toomai Glittershine The Brazen 22:08, July 11, 2019 (EDT)
- Agreed. Not to mention, the kicks themselves aren't really iconic in their presentation. It's not something that outsiders can readily identify as something only Ken could do. 15DollarsWentSouth 14:02, July 16, 2019 (EDT)
Another edit request
At the On-screen appearance section:
- Walks onto the stage from some mist in the background, then gets into a fighting stance while saying "I'm ready for ya! Bring it on!" (いつでもいいぜ! かかってきな!, I'm ready any time! Bring it on!). Nearly identical to Ryu's on-screen appearance, but the line is the same as Ken's own Street Fighter IV intro quote.
Andy Kusanagi (talk) 07:11, September 4, 2019 (EDT)
Roundhouse kick input clarification
Ken's unique roundhouse kick moves only accept the attack button, not attack/special like the other input command moves. This should probably be clarified under https://www.ssbwiki.com/Ken_(SSBU)#Special_moves and https://www.ssbwiki.com/Ken_(SSBU)#Roundhouse_Kicks Griseouslight (talk) 17:35, October 6, 2019 (EDT)